Winterveil_Ditherdragon_v2-bADkARMA

Section
Games/PC
Group
bADkARMA
Size
48,92 MB
Files
13
Date
2026-11-02

NFO

                              :
             .                .                  ::
         .   .                :   ...............::..............
         .   .                .   :                             .
         :   .          _______   .                             :
       _______ t!  _____\_     \_ ________                      .
      _\   __/____/     _       /_\__     \_                    .
     /     \_    /      /      /    /      /                    :
    /      /     _/_________/_     /      /
    \____________/         /_____________/  _______  /\______   .
             _______ /_  _______    ________\ _    \/       /   _______
     _______/      _/____\_     \_ _\_        /    \/      /____\_     \_
    \\_    /       /     _       /  _/     __/    _/      /     _       /
      /  _/     __/      /     _/   \       \_   \\_____\_      /      /
    _/   \       \_ ___________\_____\      _/________|_ \____________/
    \_____\       /              :  : \_____/         :          :
         . \_____/               .                    .
         .   .                   :  .                 :          .
         :   :  bAD kARMA        .  .                ::          :
         .   :                      :            ..:: .  ..... ..'
             .     pROUDly pRESENts .             ::       :
         .   :                      :              :       :
             .  ____________      _/\_________     :       .    __________
     .--)________\----------\____(-------:__:-)____:_______.___(---------.
   ._)  '        '          '    '            '    .           '         (_.
   :    TiTLE      : Winterveil Ditherdragon                               :
   |                                                                       |
   | -> DATE       : November 2026        BUiLD DATE   : October 2026    SiZE       : 11x05MB              VERSiON      : v2              PROTECTiON : Retail               RELEASE TYPE : Application     OS         : Windows              GAME TYPE    : -               PUBLiSHER  : Winterveil           RELEASE iD#  : 0671            LANGUAGES  : English                                               |
   :_   _._________ ________ ____.____/:\_________ ________ _________._   _:
   ' )___\\_______( )_______\\____.___\|/___.____//_______( )_______//___( '
       __________          __     _/\_________       ______._
     .--)________\----------\____(-------:__:-)____________._/_/---------.
   ._)  '        '          '    '            '                '         (_.
   :    RELEASE NOTES                                                      |
   |                                                                       |
   |  Turn any image into clean pixel art. Paintings, 3D renders and       |
   |  photobashes go in. Sprites, portraits, textures and backgrounds      |
   |  come out, ready for your game.                                       |
   |                                                                       |
   |  Ditherdragon removes the background, scales your image down, picks   |
   |  the colors, cleans up stray pixels and draws the outline. You see    |
   |  the result live while you move the sliders, and every change can be  |
   |  undone.                                                              |
   |                                                                       |
   |  Prerendered sprites, like the classics                               |
   |  Build your world in 3D, render it once, and play it in pixels.       |
   |  Animated characters, creatures, props: Ditherdragon turns every      |
   |  frame into pixel art, with one shared palette so nothing flickers.   |
   |  Drop in a GIF, a sprite sheet or a folder of frames.                 |
   |                                                                       |
   |  Render a character from eight angles and get a matching walk cycle   |
   |  for every direction, ready for your sprite sheet.                    |
   |                                                                       |
   |  Your characters, in pixels                                           |
   |  Faces stay faces. Ditherdragon keeps the eyes, the colors and the    |
   |  light of your character art, so portraits and dialogue faces still   |
   |  look like the same person.                                           |
   |                                                                       |
   |  Choose how chunky                                                    |
   |  One slider sets the size. Fewer pixels give you bold, readable       |
   |  shapes. More pixels keep the details.                                |
   |                                                                       |
   |  Backgrounds removed for you                                          |
   |  Ditherdragon cuts out the subject before it scales the image down,   |
   |  so you get a clean sprite with a transparent background. It runs on  |
   |  your computer. Nothing is uploaded.                                  |
   |                                                                       |
   |  From 3D render to sprite                                             |
   |  Render your model in Blender or your engine and drop the image in.   |
   |  The 3D Render and Isometric Retro presets give you crisp sprites     |
   |  with a clean outline.                                                |
   |                                                                       |
   |  Textures for your levels                                             |
   |  Hand-painted textures turn into crisp pixel art tiles that still     |
   |  tile. Add a few pixels of moss and your dungeon walls are done.      |
   |                                                                       |
   |  Scenes and backgrounds                                               |
   |  Concept art and paintings become backgrounds with clean areas of     |
   |  color, not a noisy mess of dither.                                   |
   |                                                                       |
   |  One look for your whole game                                         |
   |  Assets from different sources rarely match. Run them through one     |
   |  preset and they share a size, a palette and an outline.              |
   |                                                                       |
   |  Fix AI pixel images                                                  |
   |  AI images look like pixel art until you zoom in. The pixels have     |
   |  different sizes, they are off the grid, and there are thousands of   |
   |  almost equal colors. The Repair AI pixels preset finds the real      |
   |  grid and gives every pixel one color.                                |
   |                                                                       |
   |                                                                       |
   |  Features                                                             |
   |  Live preview: a split view of the source and the result, a 1:1       |
   |  preview, and undo for every change.                                  |
   |  Background removal on your computer: seven models (one built in,     |
   |  six you can download when you need them), GPU when possible.         |
   |  Five ways to scale down: nearest, box, K-centroid, Contrast and      |
   |  Pixel Art Fixer. Keep thin lines saves 1 px outlines and small       |
   |  details.                                                             |
   |  53 palettes: plus Lospec import, .hex / .gpl / .png palette files,   |
   |  or an automatic palette for each image or for all frames together.   |
   |  11 dither methods: from Bayer and blue noise to Floyd?Steinberg and  |
   |  Atkinson, if you want that retro look.                               |
   |  Filters before the scale-down: median, bilateral, Kuwahara, blur,    |
   |  sharpen, ink lines and expand outlines.                              |
   |  Material detection: a brown handle stays brown, even when the        |
   |  palette has no matching brown.                                       |
   |  Cleanup: remove stray pixels, add an outline in any color, make the  |
   |  alpha hard.                                                          |
   |  Batches and animation: drop a folder, a GIF or a sprite sheet.       |
   |  Export PNG, sprite sheet, GIF or PNG sequence at 1? to 8?.           |
   |  Presets: Clean Sprite, 3D Render, Isometric Retro, Repair AI pixel   |
   |  art, Painted look, Game Boy, Ditherdragon v1 look, and your own.     |
   |  Command line: run the same pipeline in scripts and build steps. The  |
   |  app writes the command for your current settings.                    |
   |                                                                       |
   |                                                                       |
   |  Official website https://winterveil.itch.io/ditherdragon             |
   |                                                                       |
   |                                                                       |
   |  Install:                                                             |
   |  1. UnZiP / UnRAR all files                                           |
   |  2. Launch!                                                           |
   |  3. Enjoy!                                                            |
   |                                                                       |
   :_   _._________ ________ ____.____/:\_________ ________ _________._   _:
   ' )___\\_______( )_______\\____.___\|/___.____//_______( )_______//___( '
        ___________              _______          __________
     .--)__________\-------------\_____(----:-:---)________(----------)--.
   ._)  '          '             '     '          '        '          '  (_.
   :                                                                       :
   |                      For Nostalgia, Not Status!                       |
   |                                                                       |
   |     Support the software companies. If you play this game, BUY it!    |
   |                                   _                                   |
   :_   _._________ ________ ____.____/:\_________ ________ _________._   _:
   (_____//--------\\___._________(---------------)___.____//-------\\_____)

Files

PathSize
badkarma.nfo10,36 KB
bk-67101.zip4,77 MB
bk-67102.zip4,77 MB
bk-67103.zip4,77 MB
bk-67104.zip4,77 MB
bk-67105.zip4,77 MB
bk-67106.zip4,76 MB
bk-67107.zip4,77 MB
bk-67108.zip4,77 MB
bk-67109.zip4,77 MB
bk-67110.zip4,77 MB
bk-67111.zip1,22 MB
file_id.diz326 B