:
. . ::
. . : ...............::..............
. . . : .
: . _______ . :
_______ t! _____\_ \_ ________ .
_\ __/____/ _ /_\__ \_ .
/ \_ / / / / / :
/ / _/_________/_ / /
\____________/ /_____________/ _______ /\______ .
_______ /_ _______ ________\ _ \/ / _______
_______/ _/____\_ \_ _\_ / \/ /____\_ \_
\\_ / / _ / _/ __/ _/ / _ /
/ _/ __/ / _/ \ \_ \\_____\_ / /
_/ \ \_ ___________\_____\ _/________|_ \____________/
\_____\ / : : \_____/ : :
. \_____/ . .
. . : . : .
: : bAD kARMA . . :: :
. : : ..:: . ..... ..'
. pROUDly pRESENts . :: :
. : : : :
. ____________ _/\_________ : . __________
.--)________\----------\____(-------:__:-)____:_______.___(---------.
._) ' ' ' ' ' . ' (_.
: TiTLE : Winterveil Ditherdragon :
| |
| -> DATE : November 2026 BUiLD DATE : October 2026 SiZE : 11x05MB VERSiON : v2 PROTECTiON : Retail RELEASE TYPE : Application OS : Windows GAME TYPE : - PUBLiSHER : Winterveil RELEASE iD# : 0671 LANGUAGES : English |
:_ _._________ ________ ____.____/:\_________ ________ _________._ _:
' )___\\_______( )_______\\____.___\|/___.____//_______( )_______//___( '
__________ __ _/\_________ ______._
.--)________\----------\____(-------:__:-)____________._/_/---------.
._) ' ' ' ' ' ' (_.
: RELEASE NOTES |
| |
| Turn any image into clean pixel art. Paintings, 3D renders and |
| photobashes go in. Sprites, portraits, textures and backgrounds |
| come out, ready for your game. |
| |
| Ditherdragon removes the background, scales your image down, picks |
| the colors, cleans up stray pixels and draws the outline. You see |
| the result live while you move the sliders, and every change can be |
| undone. |
| |
| Prerendered sprites, like the classics |
| Build your world in 3D, render it once, and play it in pixels. |
| Animated characters, creatures, props: Ditherdragon turns every |
| frame into pixel art, with one shared palette so nothing flickers. |
| Drop in a GIF, a sprite sheet or a folder of frames. |
| |
| Render a character from eight angles and get a matching walk cycle |
| for every direction, ready for your sprite sheet. |
| |
| Your characters, in pixels |
| Faces stay faces. Ditherdragon keeps the eyes, the colors and the |
| light of your character art, so portraits and dialogue faces still |
| look like the same person. |
| |
| Choose how chunky |
| One slider sets the size. Fewer pixels give you bold, readable |
| shapes. More pixels keep the details. |
| |
| Backgrounds removed for you |
| Ditherdragon cuts out the subject before it scales the image down, |
| so you get a clean sprite with a transparent background. It runs on |
| your computer. Nothing is uploaded. |
| |
| From 3D render to sprite |
| Render your model in Blender or your engine and drop the image in. |
| The 3D Render and Isometric Retro presets give you crisp sprites |
| with a clean outline. |
| |
| Textures for your levels |
| Hand-painted textures turn into crisp pixel art tiles that still |
| tile. Add a few pixels of moss and your dungeon walls are done. |
| |
| Scenes and backgrounds |
| Concept art and paintings become backgrounds with clean areas of |
| color, not a noisy mess of dither. |
| |
| One look for your whole game |
| Assets from different sources rarely match. Run them through one |
| preset and they share a size, a palette and an outline. |
| |
| Fix AI pixel images |
| AI images look like pixel art until you zoom in. The pixels have |
| different sizes, they are off the grid, and there are thousands of |
| almost equal colors. The Repair AI pixels preset finds the real |
| grid and gives every pixel one color. |
| |
| |
| Features |
| Live preview: a split view of the source and the result, a 1:1 |
| preview, and undo for every change. |
| Background removal on your computer: seven models (one built in, |
| six you can download when you need them), GPU when possible. |
| Five ways to scale down: nearest, box, K-centroid, Contrast and |
| Pixel Art Fixer. Keep thin lines saves 1 px outlines and small |
| details. |
| 53 palettes: plus Lospec import, .hex / .gpl / .png palette files, |
| or an automatic palette for each image or for all frames together. |
| 11 dither methods: from Bayer and blue noise to Floyd?Steinberg and |
| Atkinson, if you want that retro look. |
| Filters before the scale-down: median, bilateral, Kuwahara, blur, |
| sharpen, ink lines and expand outlines. |
| Material detection: a brown handle stays brown, even when the |
| palette has no matching brown. |
| Cleanup: remove stray pixels, add an outline in any color, make the |
| alpha hard. |
| Batches and animation: drop a folder, a GIF or a sprite sheet. |
| Export PNG, sprite sheet, GIF or PNG sequence at 1? to 8?. |
| Presets: Clean Sprite, 3D Render, Isometric Retro, Repair AI pixel |
| art, Painted look, Game Boy, Ditherdragon v1 look, and your own. |
| Command line: run the same pipeline in scripts and build steps. The |
| app writes the command for your current settings. |
| |
| |
| Official website https://winterveil.itch.io/ditherdragon |
| |
| |
| Install: |
| 1. UnZiP / UnRAR all files |
| 2. Launch! |
| 3. Enjoy! |
| |
:_ _._________ ________ ____.____/:\_________ ________ _________._ _:
' )___\\_______( )_______\\____.___\|/___.____//_______( )_______//___( '
___________ _______ __________
.--)__________\-------------\_____(----:-:---)________(----------)--.
._) ' ' ' ' ' ' ' (_.
: :
| For Nostalgia, Not Status! |
| |
| Support the software companies. If you play this game, BUY it! |
| _ |
:_ _._________ ________ ____.____/:\_________ ________ _________._ _:
(_____//--------\\___._________(---------------)___.____//-------\\_____)