Troll_v1.1_Cheat_Codes_READ_NFO-TNT

Section
0day
Group
TNT
Size
285,88 KB
Files
1
Date
2005-03-03

NFO

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m──┐
│                                  Presents:                                 │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-────────────────────────────│
│                                                                            │
│                                 Troll v1.1                                 │
│                                *Cheat Codes*                               │
│                            (c)2005 Rake In Grass                           │
│                                                                            │
└──────────────────────────────────────┴─────────────────────────────────────⌡

┌────────────────────────────────────────────────────────────────────────────┐
│                                                                            │
│    Supplied By : TEAM TNT                 Release Date : 03/03/2005        │
│     Cracked By : TEAM TNT                   Protection :                   │
│    What is it? : Cheat Codes               OS Required : WinXX             │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg     │
│                                                                            │
├────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                  │
└────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

NOTE: the previous Cheats for v1.0b would have worked on this version.
      However, PiZZA is missing 2 Cheat Codes.

**    Nonetheless, TNT was still going to release this dox for v1.1.
      Also, FYI, we make our new updated dox before we bother to check older 
      ones by other groups.  We check them in order to notify the scene if the 
      older ones would still have worked on Newer Game Versions.  Just incase 
      you might think stealing in involved.  Definitely not so and especially 
      noticable since we offer MORE than the previous groups' dox.

***
***   Please read our notice down in the News section of this NFO.


Cheat Codes (case insensitive):

Xmas tree		Every DAMAGING hit to the enemy castle gives extra 
			treasure.  Every kill of an enemy gives a Heart 
			(which restores Village health).

Yagas revenge		Gives you a "Pink Rabbit" magic spell.  Hit the 
			SPACEBAR to use it.  
			Changes all enemies into Pink Rabbits.
			<Only "Useful" During Gameplay>

Oppenheimer		One shot causes a chain reaction, destroying all castle 
			sections that are connected to your hit
			<Only Usable During Gameplay>
			<Only Active During the Current Level>

No I am winner		Win the current Level
			***** NOTE *****
			This Code is NOT enterable due to a game bug!  Even 
			though it is the same length (number of characters) as 
			the cheat listed below, a font issue may be causing a 
			problem.  The last letter 'r' can not be typed.  
			TNT has included a patched Troll.RWG file to RENAME 
			this Code to:
			"No I am win"
			It will work for anyone that has this problem.

I love carnage		Extra enemies come out of the castle to attack you

Force with me		Magic Beer.  Fully restores your Village's Green Health 
			bar for the currently Level.
			<Only Usable During Gameplay>

Extra mess		Gain Access to two Extra Levels, "Pink Hell" & 
			"Horror Land"
			Extra levels will have Purple colour flags on the Game 
			Map.
			<Will NOT be written to your Saved Profile>

Elvis lives		Immortal.  The King can not die!
			Dying causes you to lose the current level.  This will 
			prevent you from dying even if your Green Health bar 
			drops to 0.

Columbus		Unlock All Visible Levels on the Map
			You still need the "Extra mess" & "knight sword" Cheat 
			Codes to access the Extra Levels.
			<Will NOT be written to your Saved Profile>

Bonus bambus		Gain Access to a Bonus Level after you complete the 
			current level.
			You will see an old dude on the left of your screen 
			waving a Bonus sign.
			<Only Active During the Current Level>

one unlimited		Unknown (may be disabled by the developer)

knight sword		Gain Access to an Extra Level, "Black Tower"
			Extra levels will have Purple colour flags on the Game 
			Map.
			<Will be written to your Saved Profile!>

system visor		Display System Information in the upper right corner
			Graphical FPS (Frames Per Second) rate.
			Mouse XY Location on the Screen.
			Game Stats during Play.

tabasco			Fireballs!  You can shoot your own steaming hot 
			fireballs with every swing of your axe.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. Start the game.

2. Load a Profile (At the Main Menu, click Choose Player)

3. Open the Cheat Console:
   Hit the key " ` " or " ~ " also known as Tilde.
   A CONSOLE window should open with a cursor.

4. Enter your codes.

5. Hit ENTER to accept the Cheat and close the console.


-= Bug Fix Installation =-
NOTE: If the "No I am winner" cheat code can not be typed by you, then do:

1. UnZIP all archives to a temporary directory.

2. Always make a backup copy of your game executable(s) first, because 
   future update patches may require the original file(s):
   Troll.RWG

3. UnRAR PATCHED.RAR to your game directory, overwriting any existing files.
   Always unRAR with full paths!

4. Run the game and try the brand spanking new "No I am win" Cheat Code!


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  0day Unlockers, CheatCodes, & Trainers:

  Seeing as how many users do NOT have 0day/ access older than 6 months, we are 
  going to start releasing Unlockers/CheatCodes/Trainers (which we will refer 
  to by using the term '0day-dox') for updated versions of 0day game releases.

  The oddity about this is that even if older 0day-dox still work perfectly on 
  the new game versions, we will still put out a new set of 0day-dox 
  specifically tagged for the new game version.  The new 0day-dox will also be 
  tested to make sure they work properly for a new game version, even if they 
  are 100% the same files as a previous version's dox.

  Some people will consider these releases to be "dupes".  However, similar 
  releasing styles are permitted for other 0day programs in the scene.  
  Consider the 'including_keygen' or 'keygen.only' releases.  Usually, groups 
  will wait for 2 weeks to comply with the accepted "MU Rule" and then dump a 
  new version of an app even though the PREVIOUS keygens works perfectly on the 
  new version.

  Should this also be considered a dupe?  Hell, some groups even include the 
  same exact keygen EXE as in their previous release because the protection has 
  not changed between versions.

  Do you ever see GROUP1 putting out new CRACKED versions of a specific app 
  every 14 days like clockwork?  And then, find that GROUP2 dumps a KEYGEN.ONLY 
  for that same version every 14 days, again like clockwork?  Maybe you check 
  the keygen executables and find the files are byte for byte the same as the 
  previous KEYGEN.ONLY releases they did (or maybe just version number updates 
  for the window Title Messages).

  You see the pattern I'm sure.  This is acceptable behaviour in the scene???  
  Yes it is.  And so new 0day-dox for NEW VERSIONS of games should also be 
  acceptable.

  When a user grabs a game and then wants a 0day-dox for it, but the only ones 
  available are from like 2 years ago, or even *5 years ago* for an older 
  version, they may be screwed unless they have access to a big (and COMPLETE) 
  0day archive.  Or they may be cautious since they do not even know if the 
  older 0day-dox will still work on the new version they just downloaded.

  Thus, your friends at TNT will release new 0day-dox for updated games from 
  this date forward on a "6 month Minor Update rule" so as not to flood the 
  hell out of the scene.  This means that we will wait until 6 months (calendar 
  time) from the PRE date of the previous 0day-dox.  By 'calendar time', an 
  example is that 6 months after January 02 2005 will be July 02 2005.  Six 
  months, not 180 days, to avoid archaic calculations.  After that time, we 
  will wait AGAIN for a new version of the game (we will NOT use new game 
  versions that came out during the 6 month waiting period).  When a brand new 
  game version is PRE-released after the 6 months of waiting, we will release 
  new 0day-dox for it as needed.

  If you do not approve of our updated 0day-dox, then nuke as you see fit.  We 
  always list in our NFO files if something changed with the game that 
  unconditionally required a new 0day-dox, such as new levels being added or 
  changes made to the savegame data format.  This way, trigger-happy nukers can 
  have an easier time if they disapprove of our "dupes".  For a while however, 
  we will also be reporting if an older 0day-dox is 100% the same as the new 
  one.  Eventually though, we will switch to just dumping new 0day-dox without 
  even taking a look at previous ones.

  TNT will not release new 0day-dox for those small-sized patches/updates of 
  ISO Game Rips, which require the complete original Game Rips.  This message 
  really only applies to Shareware style 0day games, which are released under 
  new versions as fully self-contained games.

  To other groups of the albeit tiny 0day-dox scene:
  If you think this is a good idea, please let us know.  You can surely find 
  us, even though we hide in the shadows.  muhahaha!

  The 0day scene is the only place where we will be releasing the 6-month MU 
  updates.  The iso-dox scene will not see updated dox by us, unless a patch 
  has altered savegame file formats or added new unlockable content.

  by TNT on March 03, 2005.

  --------

  We are the REAL original TNT.  Any other groups who have tried to front as 
  TNT over the years were just imposters.

  TNT knows that you all love the original SFV data in our NFO files.  
  Too many "new" sites, using cookie-cutter script

Files

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tnttrlc1.zip285,88 KB