Stand_OFood_v1.09_Unlocker-TNT

Section
0day
Group
TNT
Size
17,83 KB
Files
2
Date
2007-11-06

NFO

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│                                  Presents:                                  │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│                                                                             │
│                             Stand O'Food v1.09                              │
│                                 *Unlocker*                                  │
│                        (c)2007 Shape Games / Alawar                         │
│                                                                             │
└──────────────────────────────────────┴──────────────────────────────────────⌡

┌─────────────────────────────────────────────────────────────────────────────┐
│                                                                             │
│    Supplied By : TEAM TNT                 Release Date : 11/06/2007         │
│     Cracked By : TEAM TNT                   Protection : Data Structures 340│
│    What is it? : Unlocker                  OS Required : WinXX              │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg      │
│                                                                             │
├─────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                   │
└─────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

A SavedGame giving you access to all of the areas of the game.

Unlocks: 
         All 44 Restaurants on the game Map of Meal Quest Mode

         Grants you 2000.42 upgrade points for Meal Quest Mode

         All 84 Sandwitches in the Cookery Book


NOTE: Lunch Rush mode is an endless survival Mode with no unlockable content.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. UnZIP all archives to a temporary directory.

2. Always make a backup copy of your game file(s) first:
   "Application Data\Gaijin Ent\StandOFood\0.sav"
   "Application Data\Gaijin Ent\StandOFood\profiles\player_list.xml"
   "Application Data\Gaijin Ent\StandOFood\profiles\0.profile"

   a) Windows 9x kernel (98/ME):
      "Application Data" is usually in "C:\WINDOWS\"
   b) Windows NT kernel (NT/2K/XP):
      "Application Data" is usually in "C:\Documents and Settings\<username>\"

3. UnRAR the archive to your "Application Data" directory, 
   overwriting any existing files.
   Always unRAR with full paths!

   If you have trouble, make your own profile in the game.  Then, search your 
   drives for the following to find the correct location for extraction:
   player_list.xml

4. Play with the profile "TNT"

   Choose "Continue" after selecting Meal Quest Mode off the Main Menu.

   The order of difficulty of the Locations on the map is as follows:
   1  6  7
   2  5  8
   3  4  9

   You can see this by observing the path along the road.  If you played the 
   game without an unlocker, you would move on the path in order shown above.  
   So section #9 has the most difficult restaurants.  "Champion's" is the final 
   level #44, which is insanely hard to win.

   You are not granted any upgrades to start with by our unlocker.  This is 
   done on purpose to allow you to choose whichever mixture of upgrades you 
   desire.  So, we suggest playing and completing the first Restaurant named 
   "Stand O' Breakfast".  After winning that level, you can access the shop to 
   buy any or all upgrades that you wish.  You will keep those upgrades for use 
   in all levels that you wish to play.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  0day Unlockers, Cheat Codes, & Trainers:

  Seeing as how many users do NOT have 0day/ access older than 6 months, we 
  will continue releasing Unlockers/Cheat Codes/SaveGame Editors/Trainers 
  (which we will refer to by using the term '0day-dox') for updated versions of 
  0day-section game releases.

  The oddity about this is that even if older 0day-dox still work perfectly on 
  the new game versions, we will still put out a new set of 0day-dox 
  specifically tagged for the new game version.  The new 0day-dox will also be 
  tested to make sure they work properly for a new game version, even if they 
  are 100% the same files as a previous version's dox.

  We use a "6-month Minor Update rule" so as not to flood the hell out of the 
  scene.  This means that we will wait until 6 months (calendar time) from the 
  PRE date of the previous 0day-dox.  By 'calendar time', an example is that 6 
  months after January 02 2005 will be July 02 2005.  Six months, not 180 days, 
  to avoid archaic calculations.  After that time, we will wait AGAIN for a new 
  version of the game.  We will NOT use new game versions that came out during 
  the 6 month waiting period.  When a brand new game version is PRE-released 
  after the 6 months of waiting, we will release new 0day-dox for it as needed.

  Of course, MU rules do not affect Major Version updates, such as when a 
  program goes from v3.92 to v4.00.  We always make new dox for Major Version 
  changes, regardless of the amount of time (even if 3.92 came out 1 day ago).

  --------

  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!  
  Screw that lame-ass retarded script and all you noobies who use it.

  Egotism is good in small doses.

  There is nothing wrong with flaming code/crack thieves.  We encourage it.

  Quality and quantity are both possible simultaneously, yet often difficult.

  We continue our journey...


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  Joining TNT  ■
                               ~~~~~~~~~~~~~~~~~
  TNT works in all languages.

  If you feel that you have something useful to offer us, such as the ability 
  to contribute to our scene releasing efforts, then see below.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  Contact TNT  ■
                               ~~~~~~~~~~~~~~~~~
  Those who seek TNT will find a way to get in touch with us.
  Just ask around for the #1 Dox group.

  TNT has no email address, nor a web site.  Any you find are surely fake.

┌────────────────────────────────────╦═╦═╦────────────────────────────────────┐
│  Header Logo : Super Nova [TNT]      ║      NFO Layout : Super Nova         │
│                                      ╩                                      │
└────────────────────────────> Last Update by [Super Nova] <───[12/31/2005]───⌡

                          " There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Stand_OFood_v1.09_Unlocker-TNT
---------------------------------END TNT INFO---------------------------------

Files

PathSize
TNT.NFO9,12 KB
tntsodu1.zip8,71 KB