McGraw.Hill.Microsoft.XNA.Game.Studio.Creators.Guide.Jun.2007.eBook-BBL

Section
0day
Group
BBL
Size
3,04 MB
Files
3
Date
2007-12-04

NFO

                                                                              
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                              - p r e s e n t s - 
 ·-───────────────────────────────────────────────────────────────────────--·
   Microsoft XNA Game Studio Creators Guide (c) by McGraw-Hill Osborne 
   Media 

   The type of the release is: eBook
   In the PDF format with ISBN: 007149071X and Pub Date: June 25, 2007
   The size of the release is: 03 disks x 1.44mb
   And released on: 12/04/2007

 ·-───────────────────────────────────────────────────────────────────────--· 
   Bring your gaming visions to life with Microsoft XNA Game Studio Express
   
   Create complete 3D games using Microsoft XNA Game Studio Express and 
   this hands-on guide. Written by experienced game developers, Microsoft 
   XNA Game Studio Creator's Guide details the fundamentals of great game 
   programming and offers detailed examples. Inside, you'll learn to 
   program a game engine, write shader code, create and animate 3D models, 
   and add fluid motion and special effects. You'll also find out how to 
   launch ballistics, add realistic scenery and terrain, and integrate 
   lighting and textures. Step-by-step tutorials on underlying C# code and 
   explanations of vector and matrix techniques are included. 
     - Build and dynamically update XNA game windows and custom 3D objects
     - Learn scintillating animation techniques 
     - Create lifelike skyboxes, textures, lighting, and shading effects
     - Program shaders using high-level shader language
     - Develop single- and multi-player games
     - Generate and code terrain with height detection
     - Construct impressive graphics using sprites, multi-texturing, and 
   blending 
     - Integrate audio, game dashboards, and score tracking
     - Develop realistic collision detection, ballistics, and particle 
   effects 
     - HaHHhhndle keyboard, mouse, and game controller input
     - Create static *.fbx and animated Quake 2 models and control them in 
   code 

   http://www.amazon.com/exec/obidos/tg/detail/-/007149071X/

    INSTALL NOTES

   Unzip, unrar and enjoy

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 ·-───────────────────────────────────────────────────────────────────────--· 
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b-318c01.zip1,39 MB
b-318c02.zip1,39 MB
b-318c03.zip263,19 KB