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T h e N o v a T e a m
_____________________________________·_________________________________SN/TNT_
⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│ Presents: │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│ │
│ Chicken Invaders 3: Revenge of the Yolk v3.41 │
│ *Unlocker* │
│ (c)2007 Konstantinos Prouskas / InterAction studios │
│ │
└──────────────────────────────────────┴──────────────────────────────────────⌡
┌─────────────────────────────────────────────────────────────────────────────┐
│ │
│ Supplied By : TEAM TNT Release Date : 01/05/2008 │
│ Cracked By : TEAM TNT Protection : Integrity Check │
│ What is it? : Unlocker OS Required : WinXX │
│ Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg │
│ │
├─────────────────────────────────────────────────────────────────────────────┤
│ Requirements : The Game │
└─────────────────────────────────────────────────────────────────────────────┘
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Release Notes ■
~~~~~~~~~~~~~~~~~
A SavedGame giving you access to all of the areas of the game.
Unlocks:
All 7 Unlockables
All 13 Medals
All 3 Difficulty Settings
NOTE:
The missions, waves, levels, etc, can not be unlocked.
And yes this game is different than the "Chrismas Edition". They each
have different graphics and slightly different content.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ Installation ■
~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. Always make a backup copy of your game file(s) first:
"<savedir>\CI3.pro"
a) Windows 9x kernel (98/ME):
"<savedir>" is usually your Installed Directory.
b) Windows NT kernel (NT/2K/XP):
"<savedir>" is usually
"All Users\Application Data\InterAction studios\CI3"
which is usually in "C:\Documents and Settings\"
3. UnRAR the archive to your "<savedir>" directory,
overwriting any existing files.
Always unRAR with full paths!
If you have trouble, make your own profile in the game. Then, search your
drives for the following to find the correct location for extraction:
CI3.pro
4. Play with the profile "TNT".
At the Main Menu, select "Save the World".
Check out the Medals and turn on or off any Unlockables that you wish.
Choose one of the Difficulties, such as the newly unlocked Superstar hero
difficulty, and finally play.
·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
■ TNT News ■
~~~~~~~~~~~~~~~~~
0day Unlockers, Cheat Codes, & Trainers:
Seeing as how many users do NOT have 0day/ access older than 6 months, we
will continue releasing Unlockers/Cheat Codes/SaveGame Editors/Trainers
(which we will refer to by using the term '0day-dox') for updated versions of
0day-section game releases.
The oddity about this is that even if older 0day-dox still work perfectly on
the new game versions, we will still put out a new set of 0day-dox
specifically tagged for the new game version. The new 0day-dox will also be
tested to make sure they work properly for a new game version, even if they
are 100% the same files as a previous version's dox.
We use a "6-month Minor Update rule" so as not to flood the hell out of the
scene. This means that we will wait until 6 months (calendar time) from the
PRE date of the previous 0day-dox. By 'calendar time', an example is that 6
months after January 02 2005 will be July 02 2005. Six months, not 180 days,
to avoid archaic calculations. After that time, we will wait AGAIN for a new
version of the game. We will NOT use new game versions that came out during
the 6 month waiting period. When a brand new game version is PRE-released
after the 6 months of waiting, we will release new 0day-dox for it as needed.
Of course, MU rules do not affect Major Version updates, such as when a
program goes from v3.92 to v4.00. We always make new dox for Major Version
changes, regardless of the amount of time (even if 3.92 came out 1 day ago).
--------
zipscript-c (aka project-zs) ruins all the nice SFV files in the s