Addison.Wesley.GPU.Gems.3.Aug.2007.eBook-BBL

Section
0day
Group
BBL
Size
25,62 MB
Files
6
Date
2008-03-10

NFO

                                                                              
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                              - p r e s e n t s - 
 ·-───────────────────────────────────────────────────────────────────────--·
   GPU Gems 3 (c) by Addison-Wesley Professional

   The type of the release is: eBook
   In the CHM format with ISBN: 0321515269 and Pub Date: August 12, 2007
   The size of the release is: 06 disks x 5.00mb
   And released on: 03/10/2008

 ·-───────────────────────────────────────────────────────────────────────--· 
   "The GPU Gems series features a collection of the most essential 
   algorithms required by Next-Generation 3D Engines." 
   -Martin Mittring, Lead Graphics Programmer, Crytek
   This third volume of the best-selling GPU Gems series provides a 
   snapshot of today's latest Graphics Processing Unit (GPU) programming 
   techniques. The programmability of modern GPUs allows developers to not 
   only distinguish themselves from one another but also to use this 
   awesome processing power for non-graphics applications, such as physics 
   simulation, financial analysis, and even virus detection-particularly 
   with the CUDA architecture. Graphics remains the leading application for 
   GPUs, and readers will find that the latest algorithms create 
   ultra-realistic characters, better lighting, and post-rendering 
   compositing effects. Major topics include 
     - Geometry
     - Light and Shadows
     - Rendering
     - Image Effects
     - Physics Simulation
     - GPU Computing Contributors are from the following corporations and 
   universities: 
   
   3Dfacto Adobe Systems Apple Budapest University of Technology and 
   Economics CGGVeritas The Chinese University of Hong Kong Cornell 
   University Crytek Czech Technical University in Prague Dartmouth College 
   Digital Illusions Creative Entertainment Eindhoven University of 
   Technology Electronic Arts Havok Helsinki University of Technology 
   Imperial College London Infinity Ward Juniper Networks LaBRI-INRIA, 
   University of Bordeaux mental images Microsoft Research Move Interactive 
   NCsoft Corporation NVIDIA Corporation Perpetual Entertainment Playlogic 
   Game Factory Polytime Rainbow Studios SEGA Corporation UFRGS (Brazil) 
   Ulm University University of California, Davis University of Central 
   Florida University of Copenhagen University of Girona University of 
   Illinois at Urbana-Champaign University of North Carolina Chapel Hill 
   University of Tokyo University of Waterloo Section Editors include 
   NVIDIA engineers: Cyril Zeller, Evan Hart, Ignacio Casta±o, Kevin 
   Bjorke, Kevin Myers, and Nolan Goodnight. The accompanying DVD includes 
   complementary examples and sample programs. 

   http://www.amazon.com/exec/obidos/tg/detail/-/0321515269/

    INSTALL NOTES

   Unzip, unrar and enjoy

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Files

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b-643c01.zip4,77 MB
b-643c02.zip4,77 MB
b-643c03.zip4,77 MB
b-643c04.zip4,77 MB
b-643c05.zip4,77 MB
b-643c06.zip1,77 MB