OReilly.iPhone.Open.Application.Development.Mar.2008.eBook-BBL

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                              - p r e s e n t s - 
 ·-───────────────────────────────────────────────────────────────────────--·
   iPhone Open Application Development: Write Native Objective-C 
   Applications for the iPhone (c) by O'Reilly Media, Inc. 

   The type of the release is: eBook
   In the CHM format with ISBN: 0596518552 and Pub Date: March 10, 2008
   The size of the release is: 01 disks x 1.44mb
   And released on: 03/29/2008

 ·-───────────────────────────────────────────────────────────────────────--· 
   Certain technologies bring out everyone's hidden geek, and iPhone did 
   the moment it was released. Even though Apple created iPhone as a closed 
   device, tens of thousands of developers bought them with the expressed 
   purpose of designing and running third-party software. In this clear and 
   concise book, veteran hacker Jonathan Zdziarski -- one of the original 
   hackers of the iPhone -- explains the iPhone's native environment and 
   how you can build software for this device using its Objective-C, C, and 
   C++ development frameworks. iPhone Open Application Development walks 
   you through the iPhone's proprietary development environment, offers an 
   overview of the Objective-C language you'll use with it, and supplies 
   background for the iPhone operating system. You also get detailed 
   recipes and working examples for everyone's favorite iPhone features -- 
   graphics and audio programming, interfaces for adding multitouch 
   functionality to games, the use of hardware sensors, and the device's 
   vast user interface kit. This book explains: How to access the iPhone's 
   underlying operating system The makeup of an iPhone application How to 
   get the open source tool chain running on your desktop The iPhone's core 
   user interface framework, which is heavily tied to major 
   application-level functions Using the many touted iPhone features such 
   as multitouch, hardware sensors, and gestures Intercepting and handling 
   event notifications for many iPhone-related events Raw video surfaces 
   and 3D transformations that take you deeper into advanced graphics on 
   the iPhone How to record and play simple sounds and intercept sound 
   events Advanced digital audio output using Apple's new Audio Toolbox 
   framework Advanced user interfacecomponents such as section lists, 
   keyboards, and image manipulation The Appendix includes a compendium of 
   miscellaneous code examples for cool application features, such as using 
   the camera and creating a CoverFlow(R)-like album browser. This book is 
   a true hacker's book, designed for the millions of users who have run 
   third party applications on their iPhone, but its concepts and code 
   examples have shown to be remarkably similar to Apple's official SDK, 
   making this book a valuable resource for both camps. Any programmer can 
   use this book to write applications with the same spectacular effects 
   that made the device an immediate hit, and impress users just as much as 
   the official iPhone software does. That programmer can easily be you. 

   http://www.amazon.com/exec/obidos/tg/detail/-/0596518552/

    INSTALL NOTES

   Unzip, unrar and enjoy

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