Command.and.Conquer.Red.Alert.3.v1.012.Update.READ.NFO-SKIDROW

Section
Games/PC
Group
SKIDROW
Size
6,00 KB
Files
1
Date
2009-08-07

NFO

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                          S   K   i   D   R   O   W

 ▄▀               ->  T H E   L E A D i N G   F O R C E   <-                 ▀▄
 ▀▄                                                                          ▄▀
   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀  ▀ proudly presents ▀  ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
  ░ ███▓▓▒▒░ Command And Conquer Red Alert 3 v1.012 Update READ NFO ░▒▒▓▓▓███ ░
  ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
  ▓                                                                           ▓
  ▓   RELEASE DATE : 05-08-2009           PROTECTION : SecuROM                ▓
  ▓   GAME TYPE    : Strategy             DISKS      : CRACKED UPDATE         ▓
  ░                                                                           ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Release Notes: ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ The Skid Rowdies are looking new blood to fill up the ranks.   █ █
      ▒ █ We're a professional team of dedicated sceners with big mark   █ █
      █ █ under sceners. We believe on the ground idealism of the root   █ █
      █ █ of the real old school scene. We do all this for fun and       █ █
      █ █ nothing else. We don't earn anything on our hobby as we do     █ █
      █ █ this for the competition and the heart of what got the scene   █ █
      █ █ started in the mid eighties.                                   █ █
      █ █                                                                █ █
      █ █ If you think you got something to offer, then don't hold back  █ █
      █ █ on contacting us as soon as possible.                          █ █
      █ █                                                                █ █
      █ █ Skid Row 2009                                                  █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ ────────────────────────────────────────────────────────────── █ █
      █ █                                                                █ █
      █ █ READ NFO Notes:                                                █ █
      █ █                                                                █ █
      █ █ We are terribly sorry that a such well-known & respected group █ █
      █ █ like BATTERY wanted to score some easy points preing a proper  █ █
      █ █ of questionable use and sense. Here we will explain in detail  █ █
      █ █ why their release is invalid and useless.                      █ █
      █ █                                                                █ █
      █ █ ***                                                            █ █
      █ █                                                                █ █
      █ █ QUOTE: "The SKIDROW update release misses certain files,       █ █
      █ █ making the game nonworking if applied to the retail version of █ █
      █ █ the game."                                                     █ █
      █ █                                                                █ █
      █ █ Free tip - when trying to proper a certain release, make sure  █ █
      █ █ you test it. Or in this case - even launch it. If you would do █ █
      █ █ the usual steps, you would find out that our EXE starts (!),   █ █
      █ █ shows the game menu (!!) and - what's mostly shocking - it     █ █
      █ █ allows you to *PLAY* the game. Even more obvious, the          █ █
      █ █ Razor's/ReUnion's trainer also works flawlessly - if the game  █ █
      █ █ would be nonworking for them, why they would bother to make a  █ █
      █ █ trainer?!                                                      █ █
      █ █                                                                █ █
      █ █ But this doesn't picture the complete image of BAT's           █ █
      █ █ negligence and willful wrong, so let's have a look at those    █ █
      █ █ very important files offered by them.                          █ █
      █ █                                                                █ █
      █ █ ***                                                            █ █
      █ █                                                                █ █
      █ █ When the game was released, the initial 1.0 crack came with 2  █ █
      █ █ extra files - clownBold.ttg and lib_art.map plus a grass.tga   █ █
      █ █ which was presented as a fix. The hindmost one was addressing  █ █
      █ █ missing ground textures and game crashing after 5th mission in █ █
      █ █ each campaign as reported by some people. Some means not       █ █
      █ █ everybody - others had problems despite RELOADED's fix, others █ █
      █ █ - didn't have them at all. It soon became clear that among     █ █
      █ █ those people were also paying EA's customers. Those issues     █ █
      █ █ have been solved by the first patches what you can see         █ █
      █ █ exploring various C&C fansites and forums. It is also stressed █ █
      █ █ out by the makers of a popular CO-OP mod at their site:        █ █
      █ █                                                                █ █
      █ █ http://teknogods.com/?page_id=37                               █ █
      █ █                                                                █ █
      █ █ Of course, we took our time & tested our release under         █ █
      █ █ different operating systems and playing through the campaigns  █ █
      █ █ and skirmish missions and no encountered a problem except an   █ █
      █ █ utter waste of time.                                           █ █
      █ █                                                                █ █
      █ █ ***                                                            █ █
      █ █                                                                █ █
      █ █ As a bonus, we also analyzed the important files which our     █ █
      █ █ release was lacking. Not only they are never accessed by the   █ █
      █ █ game (get yourself a file access monitor peeps!), but they     █ █
      █ █ seen completely broken. Just compare the 1st file with any TTF █ █
      █ █ file to see eye-popping differences.                           █ █
      █ █                                                                █ █
      █ █ clownBold.ttg AKA broken True Type Font file                   █ █
      █ █ --------------------------------------------                   █ █
      █ █0000h:                                                          █ █
      █ █00 01 00 00 00 12 01 00 00 04 00 20 47 50 4F 53 ........... GPOS█ █
      █ █0010h:                                                          █ █
      █ █FA F3 09 3E 00 00 E9 C4 00 00 09 B8 4C 54 53 48 ·≤.>..Θ─...╕LTSH█ █
      █ █0020h:                                                          █ █
      █ █59 09 29 2F 00 00 06 C8 00 00 01 34 4F 53 2F 32 Y.)/...╚...4OS/2█ █
      █ █0030h:                                                          █ █
      █ █68 23 31 B2 00 00 01 A8 00 00 00 60 56 44 4D 58 h#1▓...¿...'VDMX█ █
      █ █0040h:                                                          █ █
      █ █6D 90 75 1A 00 00 07 FC 00 00 05 E0 63 6D 61 70 mÉu....ⁿ...αcmap█ █
      █ █0050h:                                                          █ █
      █ █7A E5 7C 2E 00 00 29 90 00 00 06 E2 63 76 74 20 zσ|...)É...Γcvt █ █
      █ █0060h:                                                          █ █
      █ █00 28 00 14 00 00 34 DC 00 00 00 06 66 70 67 6D .(....4▄....fpgm█ █
      █ █0070h:                                                          █ █
      █ █76 BB 3D A0 00 00 30 74 00 00 04 59 67 6C 79 66 v╗= ..0t...Yglyf█ █
      █ █0080h:                                                          █ █
      █ █AF 7A 75 33 00 00 34 E4 00 00 9D E4 68 64 6D 78 »zu3..4Σ..¥Σhdmx█ █
      █ █0090h:                                                          █ █
      █ █C1 80 06 35 00 00 0D DC 00 00 1B B4 68 65 61 64 ┴Ç.5...▄...┤head█ █
      █ █00A0h:                                                          █ █
      █ █A3 18 62 8D 00 00 01 2C 00 00 00 36 68 68 65 61 ú.bì...,...6hhea█ █
      █ █00B0h:                                                          █ █
      █ █06 72 03 87 00 00 01 64 00 00 00 24 68 6D 74 78 .r.ç...d...$hmtx█ █
      █ █00C0h:                                                          █ █
      █ █F3 FA 1F A7 00 00 02 08 00 00 04 C0 6B 65 72 6E ≤·.º.......└kern█ █
      █ █00D0h:                                                          █ █
      █ █4F 75 4B 02 00 00 D5 2C 00 00 0B 7C 6C 6F 63 61 OuK...╒,...|loca█ █
      █ █00E0h:                                                          █ █
      █ █82 8A 5A 2A 00 00 D2 C8 00 00 02 62 6D 61 78 70 éèZ*..╥╚...bmaxp█ █
      █ █00F0h:                                                          █ █
      █ █03 57 04 95 00 00 01 88 00 00 00 20 6E 61 6D 65 .W.ò...ê... name█ █
      █ █0100h:                                                          █ █
      █ █98 4C 28 49 00 00 E0 A8 00 00 02 A0 70 6F 73 74 ÿL(I..α¿... post█ █
      █ █0110h:                                                          █ █
      █ █C1 DC 21 37 00 00 E3 48 00 00 06 7A 70 72 65 70 ┴▄!7..πH...zprep█ █
      █ █0120h:                                                          █ █
      █ █28 00 1E 81 00 00 34 D0 00 00 00 0C 00 01 00 00 (..ü..4╨........█ █
      █ █0130h:                                                          █ █
      █ █00 01 00 00 A9 83 EA EE 5F 0F 3C F5 00 19 03 E8 ....⌐âΩε_.<⌡...Φ█ █
      █ █0140h:                                                          █ █
      █ █00 00 00 00 7C 26 12 F0 00 00 00 00 C4 F6 0C 0C ....|&.≡....─÷..█ █
      █ █0150h:                                                          █ █
      █ █FF D8 FF 23 02 F7 03 86 00 00 00 0B 00 02 00 00  ╪ #.≈.å........█ █
      █ █0160h:                                                          █ █
      █ █00 00 00 00 00 01 00 00 03 86 FF 23 00 1A 03 41 .........å #...A█ █
      █ █0170h:                                                          █ █
      █ █FF D8 FF F2 02 F7 00 01 00 00 00 00 00 00 00 00  ╪ ≥.≈..........█ █
      █ █0180h:                                                          █ █
      █ █00 00 00 00 00 00 01 30 00 01 00 00 01 30 00 28 .......0.....0.(█ █
      █ █0190h:                                                          █ █
      █ █00 04 00 12 00 02 00 01 00 00 00 00 00 1E 00 00 ................█ █
      █ █01A0h: 02                                               .       █ █
      █ █                                            [oops, end of file] █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ lib_art.map AKA broken Red Allert 3 Map file                   █ █
      █ █ ------------------------------------------------               █ █
      █ █0000h:                                                          █ █
      █ █45 41 52 00 D3 E6 2D 00 10 FB 2D E6 D3 E4 43 6B EAR.╙µ-..√-µ╙ΣCk█ █
      █ █0010h:                                                          █ █
      █ █4D 70 37 00 00 00 0D 57 61 79 70 6F 69 6E 74 73 Mp7....Waypoints█ █
      █ █0020h:                                                          █ █
      █ █4C 69 06 11 73 74 E3 13 43 61 6D 65 72 61 41 6E Li..stπ.CameraAn█ █
      █ █0030h:                                                          █ █
      █ █69 6D 61 74 69 6F 6E 04 17 01 17 36 02 17 0C 4E imation....6...N█ █
      █ █0040h:                                                          █ █
      █ █0D 1C 64 02 10 73 35 E3 0F 45 6E 76 69 72 6F 6E ..d..s5π.Environ█ █
      █ █0050h:                                                          █ █
      █ █6D 65 6E 74 44 61 74 61 01 13 34 E3 10 50 6F 73 mentData..4π.Pos█ █
      █ █0060h:                                                          █ █
      █ █74 45 66 66 65 63 74 73 43 68 75 6E 02 14 6B 33 tEffectsChun..k3█ █
      █ █0070h:                                                          █ █
      █ █E3 0E 47 6C 6F 62 61 6C 4C 69 67 68 74 69 6E 67 π.GlobalLighting█ █
      █ █0080h:                                                          █ █
      █ █32 00 12 E0 11 53 74 61 02 0C 6E 64 E1 57 61 76 2..α.Sta..ndßWav█ █
      █ █0090h:                                                          █ █
      █ █65 41 72 65 61 02 15 73 31 E0 0A 52 69 76 0A 0E eArea..s1α.Riv..█ █
      █ █00A0h:                                                          █ █
      █ █65 72 01 0E 30 1D 24 12 11 16 74 05 3B 2F E0 4D er..0.$...t.;/αM█ █
      █ █00B0h:                                                          █ █
      █ █69 73 73 00 98 03 66 4F 62 6A 00 31 06 8D 73 2E iss.ÿ.fObj.1.ìs.█ █
      █ █00C0h:                                                          █ █
      █ █10 15 E1 48 6F 74 53 70 6F 74 73 01 13 2D E0 0B ..ßHotSpots..-α.█ █
      █ █00D0h:                                                          █ █
      █ █46 6F 67 07 74 53 65 74 06 DA 73 2C 0C 88 08 4E Fog.tSet.┌s,.ê.N█ █
      █ █00E0h:                                                          █ █
      █ █14 17 05 DA 2B E0 54 72 69 67 11 62 67 05 38 2A ...┌+αTrig.bg.8*█ █
      █ █00F0h:                                                          █ █
      █ █0C 5B 28 13 05 98 29 E0 42 75 69 6C 05 0D 64 02 .[(..ÿ)αBuil..d.█ █
      █ █0100h:                                                          █ █
      █ █0E 73 28 E2 18 4F 42 4A 45 43 54 4C 49 53 54 5F .s(Γ.OBJECTLIST_█ █
      █ █0110h:                                                          █ █
      █ █0F 0D 41 44 44 E0 54 59 50 45 05 4C 27 E0 53 63 ..ADDαTYPE.L'αSc█ █
      █ █0120h:                                                          █ █
      █ █72 69 03 9A 70 74 41 07 FE 6F 6E 26 E2 43 4F 4E ri.ÜptA.■on&ΓCON█ █
      █ █0130h:                                                          █ █
      █ █44 49 54 49 4F 4E 5F 54 52 03 12 55 45 25 03 D8 DITION_TR..UE%.╪█ █
      █ █0140h:                                                          █ █
      █ █09 43 6F 04 20 09 6D 24 19 0F 72 01 0F 23 0D 41 .Co. .m$..r..#.A█ █
      █ █0150h:                                                          █ █
      █ █06 05 1A 22 0C 0A E0 47 72 6F 75 06 88 70 21 0C ..."..αGrou.êp!.█ █
      █ █0160h:                                                          █ █
      █ █0F 04 89 25 0A 20 E0 50 6C 61 79 00 CB 08 14 08 ..ë%. αPlay.╦...█ █
      █ █0170h:                                                          █ █
      █ █AD 25 0A 1F E0 74 65 61 6D 03 DE 49 73 53 E0 6C ¡%..αteam.▐IsSαl█ █
      █ █0180h:                                                          █ █
      █ █65 74 6F 06 71 6E 1E 04 13 E0 4F 77 6E 65 02 0D eto.qn...αOwne..█ █
      █ █0190h:                                                          █ █
      █ █72 1D 05 0D 08 24 CF 01 0C 1C 02 0C 05 54 06 6D r....$╧......T.m█ █
      █ █01A0h:                                                          █ █
      █ █73 1B E2 4C 69 62 72 61 72 79 4D 61 70 73 1A 04 s.ΓLibraryMaps..█ █
      █ █01B0h:                                                          █ █
      █ █48 1C 0F 08 FB 05 CD 19 E0 61 69 4F 70 02 5B 65 H...√.═.αaiOp.[e█ █
      █ █01C0h:                                                          █ █
      █ █6E 22 AC 4D 6F 05 94 18 E0 61 69 54 61 00 EE E0 n"¼Mo.ö.αaiTa.εα█ █
      █ █01D0h:                                                          █ █
      █ █63 61 6C 17 04 94 E3 61 69 53 63 69 65 6E 63 65 cal..öπaiScience█ █
      █ █01E0h:                                                          █ █
      █ █55 70 67 72 61 64 65 0E 37 72 16 E0 55 6E 69 74 Upgrade.7r.αUnit█ █
      █ █01F0h:                                                          █ █
      █ █14 12 45 7B 15 E0 61 69 57 61 2A 5B 6C 6C 47 3E ..E{.αaiWa*[llG>█ █
      █ █0200h:                                                          █ █
      █ █65 72 14 E1 61 69 45 63 6F 6E 6F 6D 11 14 79 0D er.ßaiEconom..y.█ █
      █ █0210h:                                                          █ █
      █ █26 13 04 A1 10 11 0D 11 12 04 4B 10 11 0D 11 11 &..í......K.....█ █
      █ █0220h:                                                          █ █
      █ █E0 42 61 73 65 10 11 05 11 10 29 1A 70 E1 45 6E αBase.....).pßEn█ █
      █ █0230h:                                                          █ █
      █ █65 6D 69 65 73 0F 24 98 0C 11 03 10 41 6C 6C 1D emies.$ÿ....All.█ █
      █ █                                        [uh-oh, i'm incomplete] █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ What's even more funny, the game at 1.0 version also worked    █ █
      █ █ fine without those two scraps of data. That makes us wonder    █ █
      █ █ why to include a bunch of random, broken files to the release  █ █
      █ █ and be so confident about their use? Maybe a better option is  █ █
      █ █ to test the release thoroughly and put the attention to other, █ █
      █ █ more important tasks? We believe that was just a one-time      █ █
      █ █ prank & we won't be disturbed with worthless propers.          █ █
      █ █                                                                █ █
      █ █ If you want to be treated serious, act like serious. And if    █ █
      █ █ something is *TRULY* not working, provide some ***PROOFS*** at █ █
      █ █ least. Thanks for reading.                                     █ █
      █ █                                                                █ █
      █ █ ────────────────────────────────────────────────────────────── █ █
      █ █                                                                █ █
      █ █ On with the update release information:                        █ █
      █ █                                                                █ █
      █ █ Update Command And Conquer Red Alert 3 Patch 1.012             █ █
      █ █                                                                █ █
      █ █ Fixes:                                                         █ █
      █ █                                                                █ █
      █ █ This is an emergency hotfix that corrects the Assault          █ █
      █ █ Destroyer Black Hole Armor error from Patch 1.11. While Black  █ █
      █ █ Hole Armor is active, damage reduction was increased to 35%    █ █
      █ █ from what it was in patch 1.10.                                █ █
      █ █                                                                █ █
      █ ░                                                                █ ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Install Notes: ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ 1. Unpack the included rar files.                              █ █
      ▒ █ 2. Install the included RedAlert3_english_patch1.012.exe       █ █
      █ █ 3. Copy the cracked content from SKIDROW directory to your     █ █
      █ █    main installation directory and overwrite.                  █ █
      █ █ 4. Play the game                                               █ █
      █ █                                                                █ █
      █ █ Remember to check our included cracktro first!                 █ █
      █ █                                                                █ █
      █ ░                                                                █ ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Greetings:     ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ Salutes to our old Amiga friends from:                         █ █
      ▒ █                                                                █ █
      █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX    █ █
      █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY   █ █
      █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC       █ █
      █ █                                                                █ █
      █ █ Salutes to our new friends in:                                 █ █
      █ █                                                                █ █
      █ █ UNLEASHED - TiNYiSO - BREWERS - RADIKAL - POSTMORTEM - 0x0007  █ █
      █ █ RELOADED - ENiGMA  - FAIRLIGHT - ELECTRIC DRUGGIES - AVENGED   █ █
      █ █ ADDONiA - TEDOX - HATRED - TNAL - DAWN                         █ █
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        ▀▀█▓▄             Logo and layout by: Eboy/SAE               ▄▓█▀▀
  ▄▀▀▀■▄  ▐▓▓▌          Last updated 21/07/2007 by [XXX]            ▐▓▓▌  ▄■▀▀▄
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