Serious.Sam.HD.First.Encounter.Update.1.to.7-SKIDROW

Section
Games/PC
Group
SKIDROW
Size
114,22 MB
Files
8
Date
2010-04-01

NFO

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                          S   K   i   D   R   O   W

 ▄▀               ->  T H E   L E A D i N G   F O R C E   <      █ █         ▀▄
 ▀▄                                                                          ▄▀
   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀  ▀ proudly presents ▀  ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
  ░ ██▓▓▓▒▒▒░░    Serious Sam HD: First Encounter Update 1 to 7    ░░▒▒▒▓▓▓██ ░
  ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
  ▓                                                                           ▓
  ▓   RELEASE DATE : 30-03-2010             PROTECTION : Steam + CEG + Custom ▓
  ▓   GAME TYPE    : Shooter                DISKS      : CRACKED UPDATE       ▓
  ░                                                                           ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Release Notes: ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ The Skid Rowdies are looking new blood to fill up the ranks.   █ █
      ▒ █ We're a professional team of dedicated sceners with big mark   █ █
      █ █ under sceners. We believe on the ground idealism of the root   █ █
      █ █ of the real old school scene. We do all this for fun and       █ █
      █ █ nothing else. We don't earn anything on our hobby, as we do    █ █
      █ █ this for the competition and the heart of what got the scene   █ █
      █ █ started in the mid eighties.                                   █ █
      █ █                                                                █ █
      █ █ If you think you got something to offer, then don't hold back  █ █
      █ █ on contacting us as soon as possible.                          █ █
      █ █                                                                █ █
      █ █  _______  __     ___     _____   /\__                          █ █
      █ █  \    / |/ /_/\_|   \    \  _ \ / /_ \/\  /\                   █ █
      █ █  /\ \/| / / \/\/| |\ \    \//_// / / / / / /                   █ █
      █ █ /  \ \| \ \ /  \| |_\ \  / / \/ /_/ / /// /                    █ █
      █ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/                     █ █
      █ █     twice the fun   \/ double the trouble                      █ █
      █ █                                                                █ █
      █ █ ────────────────────────────────────────────────────────────── █ █
      █ █                                                                █ █
      █ █ On with the update release information:                        █ █
      █ █                                                                █ █
      █ █ Serious Sam HD: First Encounter Update 1 to 7                  █ █
      █ █ =============================================                  █ █
      █ █                                                                █ █
      █ █ UPDATE 7:                                                      █ █
      █ █                                                                █ █
      █ █ Fixed frag combo achievement awarding.                         █ █
      █ █                                                                █ █
      █ █ Made progress-based achievement awarding more robust.          █ █
      █ █                                                                █ █
      █ █ Player would get stuck on spectator screen and couldn't play   █ █
      █ █ singleplayer.                                                  █ █
      █ █                                                                █ █
      █ █ When currently spectated player leaves from server, other      █ █
      █ █ players couldn't be spectated any more.                        █ █
      █ █                                                                █ █
      █ █ When you kill yourself, center message will show "You killed   █ █
      █ █ yourself" instead of "You killed ".                            █ █
      █ █                                                                █ █
      █ █ Projectiles would sometimes explode multiple times and apply   █ █
      █ █ multiple damages.                                              █ █
      █ █                                                                █ █
      █ █ F11 (screenshot) and Escape (menus) didn't work at the end of  █ █
      █ █ match.                                                         █ █
      █ █                                                                █ █
      █ █ Custom map rotation list specified through file was always     █ █
      █ █ reporting error.                                               █ █
      █ █                                                                █ █
      █ █ Fixed occasional crash when reporting a player-killed-player   █ █
      █ █ message.                                                       █ █
      █ █                                                                █ █
      █ █ Fixed occasional crashes on change of level on client.         █ █
      █ █                                                                █ █
      █ █ Fixed a rare crash when a player pulls out a new weapon.       █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ UPDATE 6:                                                      █ █
      █ █                                                                █ █
      █ █ Update includes:                                               █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Added deathmatch mode                                          █ █
      █ █                                                                █ █
      █ █ Added 7 deathmatch levels                                      █ █
      █ █                                                                █ █
      █ █ Added 22 Steam Achievements                                    █ █
      █ █                                                                █ █
      █ █ Added support for spectators. Can spectate from preset         █ █
      █ █ per-level cameras, or from other players.                      █ █
      █ █                                                                █ █
      █ █ New "game overlay" menu is now used instead of the old player  █ █
      █ █ list. It offers:                                               █ █
      █ █                                                                █ █
      █ █ - Stats and sorting for different game modes (coop/deathmatch) █ █
      █ █                                                                █ █
      █ █ - Shows player status as loading, spectating or playing        █ █
      █ █                                                                █ █
      █ █ - Shows "Host" in the ping column for the host player          █ █
      █ █                                                                █ █
      █ █ - Display overlay while playing in the background, or lock into█ █
      █ █   full UI                                                      █ █
      █ █                                                                █ █
      █ █ - Customizable single or double tap toggle                     █ █
      █ █                                                                █ █
      █ █ - Game details display with game rules and customized settings █ █
      █ █                                                                █ █
      █ █ - Mouse access                                                 █ █
      █ █                                                                █ █
      █ █ - Vote kick/ban players directly from the list.                █ █
      █ █                                                                █ █
      █ █ Server details display with customized settings in server      █ █
      █ █ list.                                                          █ █
      █ █                                                                █ █
      █ █ Added support for custom map rotation lists.                   █ █
      █ █                                                                █ █
      █ █ Voting of customized difficulty in cooperative.                █ █
      █ █                                                                █ █
      █ █ Customize view smoothing in spectator mode and demo playback   █ █
      █ █ using plr_fSpectatorLerpingFactor.                             █ █
      █ █                                                                █ █
      █ █ chatSay() cfunc (alias "Say") allows scriptable chatting.      █ █
      █ █ (Spam prevention system is included.)                          █ █
      █ █                                                                █ █
      █ █ Dedicated server operator (logged in through rcon) can chat    █ █
      █ █ with players.                                                  █ █
      █ █                                                                █ █
      █ █ Added ser_ulMaxClientBPS cvar, which imposes an upper limit on █ █
      █ █ bandwidth used per client (in bytes per second) on a server.   █ █
      █ █                                                                █ █
      █ █ +exec <script> Lua code can now set values of cvars that are   █ █
      █ █ not yet declared. To be able to do that, all accesses to Lua   █ █
      █ █ global vars are forbidden. To create/access Lua globals, use a █ █
      █ █ predefined "globals" table.                                    █ █
      █ █                                                                █ █
      █ █ Player's weapon is not bobbing any more when player "walks" in █ █
      █ █ the air.                                                       █ █
      █ █                                                                █ █
      █ █ Separate setting for autochange weapon in multiplayer games.   █ █
      █ █                                                                █ █
      █ █ Added binding for toggling last selected weapon.               █ █
      █ █                                                                █ █
      █ █ Added support for achievement progress display.                █ █
      █ █                                                                █ █
      █ █ Fixed crashes when invoking samVoteIsEnabled, samVoteDisable   █ █
      █ █ and samVoteEnable from the console.                            █ █
      █ █                                                                █ █
      █ █ Removed F4 keyboard shortcut for invoking options menu (it     █ █
      █ █ collided with voting).                                         █ █
      █ █                                                                █ █
      █ █ Fixed random crashes and lockups on exit that would happen if  █ █
      █ █ user exited the server list menu, while it was still searching █ █
      █ █ for more servers.                                              █ █
      █ █                                                                █ █
      █ █ Player join/leave/kill messages, as well as all chat messages, █ █
      █ █ are now writen to the log file in a parser-friendly format.    █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ UPDATE 5:                                                      █ █
      █ █                                                                █ █
      █ █ The major changes include:                                     █ █
      █ █                                                                █ █
      █ █ Added Dedicated server. Use the Tools tab in Steam to install  █ █
      █ █ the dedicated server utility, then consult                     █ █
      █ █ Help/DedicatedServer_Readme.txt for information about how to   █ █
      █ █ configure and run a server                                     █ █
      █ █                                                                █ █
      █ █ When enumerating listen servers (i.e. non-dedicated), the      █ █
      █ █ servers from the entire world are now listed (as opposed to    █ █
      █ █ only those in your vicinity, as it was previously). This       █ █
      █ █ should help with low availability of servers in some parts of  █ █
      █ █ the world                                                      █ █
      █ █                                                                █ █
      █ █ Fixed case where weather/time-of-day on Hatshepsut were        █ █
      █ █ sometimes different on client and server (and wrongly recorded █ █
      █ █ into demos)                                                    █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ UPDATE 4:                                                      █ █
      █ █                                                                █ █
      █ █ The major changes include:                                     █ █
      █ █                                                                █ █
      █ █ Enabled Russian language.                                      █ █
      █ █                                                                █ █
      █ █ Fixed lockup problem which occurred when one player started    █ █
      █ █ the same camera at the same moment when another player is      █ █
      █ █ viewing it.                                                    █ █
      █ █                                                                █ █
      █ █ Fixed boolean cvar 'gfx_bMaximized' not having boolean value   █ █
      █ █ stored in .ini files.                                          █ █
      █ █                                                                █ █
      █ █ Player's rocket would not be rendered when player is seen as   █ █
      █ █ 3rd person model.                                              █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ UPDATE 3:                                                      █ █
      █ █                                                                █ █
      █ █ The major changes include:                                     █ █
      █ █                                                                █ █
      █ █ Demo recording and playback added.                             █ █
      █ █                                                                █ █
      █ █ Works in single player, on server and on client.               █ █
      █ █                                                                █ █
      █ █ Can record demo segments while playing a demo.                 █ █
      █ █                                                                █ █
      █ █ Recording started from menus, or using F7 in game.             █ █
      █ █                                                                █ █
      █ █ Hud shows current recording or playback status.                █ █
      █ █                                                                █ █
      █ █ Cutscenes cannot be recorded - recording is automatically      █ █
      █ █ stopped when a cut scene is encountered.                       █ █
      █ █                                                                █ █
      █ █ Changed the alignment of all table items in the join game menu █ █
      █ █ from centered to left aligned.                                 █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ UPDATE 2:                                                      █ █
      █ █                                                                █ █
      █ █ The major changes include:                                     █ █
      █ █                                                                █ █
      █ █ Voting can change difficulty.                                  █ █
      █ █                                                                █ █
      █ █ Vote Time Ban Player.                                          █ █
      █ █                                                                █ █
      █ █ When a player leaves the game, its vote is reset and vote      █ █
      █ █ status is updated accordingly.                                 █ █
      █ █                                                                █ █
      █ █ Fixed multimonitor spanning resolutions and other non-standard █ █
      █ █ resolutions were not appearing in the graphics options menu.   █ █
      █ █                                                                █ █
      █ █ Locale override can now be specified on the command line with  █ █
      █ █ "+locale " (without quotes), where is one of: enu, fra, itl,   █ █
      █ █ deu, esp.                                                      █ █
      █ █                                                                █ █
      █ █ Non-signed .gro files are allowed for all localized files.     █ █
      █ █                                                                █ █
      █ █ Controller binding customization now supports Jump and Crouch  █ █
      █ █ commands.                                                      █ █
      █ █                                                                █ █
      █ █ The last door on Karnak level (in campaign game, not demo)     █ █
      █ █ never opened in coop if Extra MP Enemies is OFF.               █ █
      █ █                                                                █ █
      █ █ Changed the DirectX detection to launch the DirectX setup      █ █
      █ █ provided with the game instead of directing users to web       █ █
      █ █ installer, since the web installer cannot fix broken           █ █
      █ █ installations.                                                 █ █
      █ █                                                                █ █
      █ █ Some spawn effects were not visible on client machines.        █ █
      █ █                                                                █ █
      █ █ Fixed crumbs not being recached when some of their parameters  █ █
      █ █ changed through cvars or menus.                                █ █
      █ █                                                                █ █
      █ █ Fixed problems with crumbs taking too much GPU memory.         █ █
      █ █                                                                █ █
      █ █ Fixed problems with GPU memory overflowing and/or slowdowns    █ █
      █ █ when entering Netricsa's enemies or weapons screens.           █ █
      █ █                                                                █ █
      █ █ Connecting to a server where no music is playing, would cause  █ █
      █ █ the client to crash at a later time.                           █ █
      █ █                                                                █ █
      █ █ Fixed some problems with XAudio2 mixer on high sample rates.   █ █
      █ █                                                                █ █
      █ █ Fixed rare crash when menu got into a dummy state (no screen   █ █
      █ █ active).                                                       █ █
      █ █                                                                █ █
      █ █ Fixed problem with full-screen gamma correction settings       █ █
      █ █ and/or other color presets not being applied when gfx mode has █ █
      █ █ been restarted, or when going from full-screen to windowed     █ █
      █ █ mode and back.                                                 █ █
      █ █                                                                █ █
      █ █ Invisible scrollbar arrow buttons no longer make focus-sound   █ █
      █ █ when mouse pointer moves across them.                          █ █
      █ █                                                                █ █
      █ █ Fixed issue when sometimes a client would hit a projectile     █ █
      █ █ with a bullet, the projectile would just disappear without an  █ █
      █ █ explosion effect.                                              █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ UPDATE 1:                                                      █ █
      █ █                                                                █ █
      █ █ The major changes include:                                     █ █
      █ █                                                                █ █
      █ █ Fixed crashing on cut scene with the Ugh Zan boss on some      █ █
      █ █ machines.                                                      █ █
      █ █                                                                █ █
      █ █ Fixed not storing keyboard and mouse bindings on some          █ █
      █ █ machines.                                                      █ █
      █ █                                                                █ █
      █ █ Sound system through XAudio2 API now correctly supports        █ █
      █ █ various speakers setups (mono, stereo, stereo LFE 2.1,         █ █
      █ █ quadraphonic 4.0, surround 5.0, surround LFE 5.1, 6.1 and 7.1) █ █
      █ █                                                                █ █
      █ █ Fixed problem when sound system (XAudio2 API) cannot be        █ █
      █ █ initialized on audio configs that support and use sample rate  █ █
      █ █ higher than 48KHz.                                             █ █
      █ █                                                                █ █
      █ █ Added sfx_iAudioDevice cvar, used to select sound device used  █ █
      █ █ by the game (0=default device, 1=2nd device and so on).        █ █
      █ █                                                                █ █
      █ █ Maximum allowed sample rate used by XAudio2 mixer can now be   █ █
      █ █ set with 'xad_iMaxSampleRate' cvar (0=unlimited, use what's    █ █
      █ █ set by system).                                                █ █
      █ █                                                                █ █
      █ █ Improved dynamic texture upload control, which should lessen   █ █
      █ █ stuttering when entering new scenes.                           █ █
      █ █                                                                █ █
      █ █ Updated autodetection for Radeon HD4600 series boards.         █ █
      █ █                                                                █ █
      █ █ Completely reworked the chat console. It now uses a larger     █ █
      █ █ font, scales with the HUD, supports word wrap, limits line     █ █
      █ █ length, etc.                                                   █ █
      █ █                                                                █ █
      █ █ Player name in short list limited to 25 characters.            █ █
      █ █                                                                █ █
      █ █ Added cvars hud_bShowShortPlayerList and                       █ █
      █ █ hud_fShortPlayerListScale.                                     █ █
      █ █                                                                █ █
      █ █ Added plr_bAllowPlayerAutoJump cvar.                           █ █
      █ █                                                                █ █
      █ █ Added hud_bFixedCroshair cvar.                                 █ █
      █ █                                                                █ █
      █ █ Fixed cases where player names would show up as [unknown] in   █ █
      █ █ coop games.                                                    █ █
      █ █                                                                █ █
      █ █ Removed tooltip which collides with the refresh button on join █ █
      █ █ game menu.                                                     █ █
      █ █                                                                █ █
      █ █ Improved error logging when crashing.                          █ █
      █ █                                                                █ █
      █ █ Updated string input menu to allow menu exit via Num Enter     █ █
      █ █ key.                                                           █ █
      █ █                                                                █ █
      █ ░                                                                █ ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Install Notes: ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ 1. Unpack the included rar files.                              █ █
      ▒ █ 2. Run Serious.Sam.HD.First.Encounter.Update.1.to.7.exe and    █ █
      █ █    install                                                     █ █
      █ █ 3. Copy the cracked content from SKIDROW directory to your     █ █
      █ █    main installation directory and overwrite.                  █ █
      █ █ 4. Play the game                                               █ █
      █ █                                                                █ █
      █ ░                                                                █ ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Greetings:     ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ Salutes to our old Amiga friends from:                         █ █
      ▒ █                                                                █ █
      █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX    █ █
      █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY   █ █
      █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC       █ █
      █ █                                                                █ █
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        ▀▀█▓▄             Logo and layout by: Eboy/SAE               ▄▓█▀▀
  ▄▀▀▀■▄  ▐▓▓▌          Last updated 21/07/2007 by [XXX]            ▐▓▓▌  ▄■▀▀▄
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Files

PathSize
sr-ss1u7.r0014,31 MB
sr-ss1u7.r0114,31 MB
sr-ss1u7.r0214,31 MB
sr-ss1u7.r0314,31 MB
sr-ss1u7.r0414,31 MB
sr-ss1u7.r0514,31 MB
sr-ss1u7.r0614,09 MB
sr-ss1u7.rar14,31 MB