Lynda.Com.Rhino.4.0.Essential.Training.DVD-iRONiSO

Section
Appz
Group
iRONiSO
Size
1.008,53 MB
Files
24
Date
2010-04-13

NFO



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        TiTLE :Lynda.Com.Silverlight3.Essential.Training.DVD-iRONiSO
               
               
               
                      
 
 
 
        TYPE     : BOOKWARE                   Cracker    :  iRONiSO         
                                                                        
        FiLE     : 22 X 50MB                  PACKAGER   :  iRONiSO         
                                                                        
        TOTAL CDs: 1 DVD                      SUPPLiER   :  TEAM iRON       
                                                                        
        PLATFORM : WINDOWS                    FORMAT     :  ISO
                                                                        
        RLS DATE : 04/13/10                   PROTECTiON :  NONE            
  
  
  
        
                                 Course Contents
         
                                                                                                 
        Introduction                                                                                                                     
                Welcome                                                                                                                  
                Using the exercise files                                                                                                 
                Recommended hardware                                                                                                     
                                                                                                                                         
        1. Basic 3D Terminology                                                                                                          
                Understanding the three types of entities: curves, surfaces,
                and solids                                                  
                Comparing Bezier curves, B-splines, and NURBS objects                                                                    
                Comparing isocurve surfaces and mesh surfaces                                                                            
                Setting measurement units and tolerance                                                                                  
                                                                                                                                         
        2. Navigation                                                                                                                    
                Introducing the viewport                                                                                                 
                Using construction planes to anchor model design                                                                         
                Changing the way a model is viewed using shading modes                                                                   
                Navigating the viewport with pan, zoom, rotate, and reset
                controls                                                       
                Exploring help options                                                                                                   
                                                                                                                                         
        3. Introduction to the Interface                                                                                                 
                Understanding Rhino's command philosophy                                                                                 
                Using toolbars and docking buttons to a toolbar                                                                          
                Navigating the geometry menus using a "department store" analogy                                                         
                Using the command line and status bar to get feedback                                                                    
                Modifying the nudge control and setting other preferences                                                                
                Using the Properties window                                                                                              
                Opening and saving files                                                                                                 
                                                                                                                                         
        4. Workflow Basics                                                                                                               
                Creating basic objects: curves, surfaces, and solids                                                                     
                Performing basic transformations                                                                                         
                Selecting objects                                                                                                        
                Organizing a project using layers                                                                                        
                                                                                                                                         
        5. Drawing: 2D Geometry                                                                                                          
                Understanding lines and polylines                                                                                        
                Building rectangles and polygons                                                                                         
                Creating arcs, circles, and ellipses                                                                                     
                Drawing freeform curves                                                                                                  
                                                                                                                                         
        6. Modeling: 3D Surfaces                                                                                                         
                Comparing different types of 3D surfaces                                                                                 
                Extruding surfaces to create features in a model                                                                         
                Creating surfaces with lofts                                                                                             
                Using Revolve and Rail Revolve to create surfaces                                                                        
                Using Sweep Rail to create a 3D claw                                                                                     
                Creating complex surface shapes using Network Surface                                                                    
                                                                                                                                         
        7. Modeling: 3D Solids                                                                                                           
                Introducing solids                                                                                                       
                Making solids with primitives                                                                                            
                Extruding curves to create solids without primitives                                                                     
                Creating unique shapes with the union, difference, and 
                  intersection Boolean operators                                    
                Troubleshooting solids and Booleans                                                                                      
                Editing with the solid edit tools                                                                                        
                Creating and transforming holes in solids                                                                                
                                                                                                                                         
        8. Modeling Aids                                                                                                                 
                Understanding Rhino's modeling aids                                                                                      
                Working with the Grid Snap modeling aid                                                                                  
                Using the Ortho modeling aid                                                                                             
                Using the Planar modeling aid                                                                                            
                Incorporating the Osnap modeling aid into your workflow                                                                  
                Understanding the Project and Smart Track modeling aids                                                                  
                Setting cursor constraints                                                                                               
                                                                                                                                         
        9. Editing and Transforming Objects                                                                                              
                Editing corners with Fillet and Chamfer                                                                                  
                Trimming and splitting with curve Booleans                                                                               
                Moving and rotating objects with the Drag and Nudge tools                                                                
                Copying and pasting objects                                                                                              
                Understanding how Rhino uses Undo and Redo                                                                               
                Grouping objects                                                                                                          
                Scaling objects                                                                                                                  
                Duplicating objects using the Mirror command                                                                                   
                Making copies and structured sets using arrays                                                                                          
                                                                                                                                                        
        10. Analysis and Degrees                                                                                                                        
                Using the Analysis toolbar to understand characteristics
                    of a model                                                             
                Defining degrees of curve and surfaces                                                                                          
                Using Rebuild and Change Degree                                                                                                
                                                                                                                                                        
        11. File Documentation and Collaboration                                                                                                        
                Measuring and labeling values on a model using dimensioning                                                                             
                Creating screen captures for quick proofs                                                                                               
                Creating 2D views of a 3D model                                                                                                         
                Rendering a project                                                                                                                     
                                                                                                                                                        
        12. Prototyping                                                                                                                                 
                Preparing a model for prototyping by confirming that all 
                       gaps are closed                                                        
                Using the "shelling" technique to create wall thickness                                                                         
                Exporting to the STL format for 3D printing                                                                                             
        Conclusion                                                                                                                                      
                Goodbye                                                                                                                                 
                                         
           

        
          
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