Making.History.II.The.War.of.the.World.v1.0.16.Update-SKIDROW
NFO
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▄▀▀ ░ ▄███▀▀ ░ ▀■▄▄■▀ ▀▀████▄▄▄■▀ ░ ▀▀███▄▄▄▄▄██▀ Eboy
▀▄▄■▀ ■▀▀ ▀▀▀▀▀▀
S K i D R O W
▄▀ -> T H E L E A D i N G F O R C E < █ █ ▀▄
▀▄ ▄▀
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
░ ██▓▓▒▒▒░░ Making History II The War of the World v1.0.16 Update ░░▒▒▒▓▓██ ░
▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
▓ ▓
▓ RELEASE DATE : 14-08-2010 PROTECTION : Serial ▓
▓ GAME TYPE : Strategy DISKS : CRACKED UPDATE ▓
░ ░
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▀█▌ Release Notes: ▀█▄ ░ █
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█ ▄█▀ █ ▓ █
▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █
▒ █ We're a professional team of dedicated sceners with big mark █ █
█ █ under sceners. We believe on the ground idealism of the root █ █
█ █ of the real old school scene. We do all this for fun and █ █
█ █ nothing else. We don't earn anything on our hobby, as we do █ █
█ █ this for the competition and the heart of what got the scene █ █
█ █ started in the mid eighties. █ █
█ █ █ █
█ █ If you think you got something to offer, then don't hold back █ █
█ █ on contacting us as soon as possible. █ █
█ █ █ █
█ █ _______ __ ___ _____ /\__ █ █
█ █ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ █ █
█ █ /\ \/| / / \/\/| |\ \ \//_// / / / / / / █ █
█ █ / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / █ █
█ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ █ █
█ █ twice the fun \/ double the trouble █ █
█ █ █ █
█ █ ────────────────────────────────────────────────────────────── █ █
█ █ █ █
█ █ On with the update release information: █ █
█ █ █ █
█ █ Making History II The War of the World v1.0.16 █ █
█ █ ============================================== █ █
█ █ █ █
█ █ 1.0.16 Release Notes █ █
█ █ █ █
█ █ New Features █ █
█ █ █ █
█ █ - Air units now gain experience for combat █ █
█ █ █ █
█ █ - Add revenue categories for Canned Goods and Fish Products to █ █
█ █ Finance panels █ █
█ █ █ █
█ █ Bug Fixes █ █
█ █ █ █
█ █ - Fixed bug that stopped liberation from working when you were █ █
█ █ still at war with the previous owner █ █
█ █ █ █
█ █ - Newly liberated nations will pick their historic capital █ █
█ █ when possible █ █
█ █ █ █
█ █ - Fixed bug that could cause a crash when wars merge █ █
█ █ █ █
█ █ - Cleanup all treaties when nations are destroyed (fixes save █ █
█ █ error) █ █
█ █ █ █
█ █ - Fixed bug that allowed bombing units to bomb a region even █ █
█ █ though they should have been killed by AA █ █
█ █ █ █
█ █ - Fixed bug that sometimes blocked dismantling of city █ █
█ █ buildings and region improvements █ █
█ █ █ █
█ █ - Fixed bug that sometimes sent decision point for dismantling █ █
█ █ resource producers to the wrong nation (fixes save error) █ █
█ █ █ █
█ █ - Fixed bug that would sometimes cause the game to stall when █ █
█ █ annexing a puppet █ █
█ █ █ █
█ █ UI █ █
█ █ █ █
█ █ - Added new notifications █ █
█ █ █ █
█ █ - AA damage/destruction █ █
█ █ █ █
█ █ - Aerial combat damage/destruction █ █
█ █ █ █
█ █ - Coastal Defense damage/destruction █ █
█ █ █ █
█ █ - New Dismiss All button for notification paper █ █
█ █ █ █
█ █ - Added jump target button for top of notification newspaper █ █
█ █ █ █
█ █ - Used new utility values to build bars in summary panel █ █
█ █ combat bubbles █ █
█ █ █ █
█ █ - Switched flags in combat bubbles to be attacker/defender █ █
█ █ instead of you/other nation █ █
█ █ █ █
█ █ - Fixed display of Angolan flags █ █
█ █ █ █
█ █ - Region worker and digger will be idle if the project is █ █
█ █ stalled for lack of resources █ █
█ █ █ █
█ █ - Added sorting to Trade Deals panel █ █
█ █ █ █
█ █ - Added more notification background images █ █
█ █ █ █
█ █ - Exposed infrastructure hit percentage in encyclopedia unit █ █
█ █ pages █ █
█ █ █ █
█ █ - Updated model for trade interdiction █ █
█ █ █ █
█ █ AI █ █
█ █ █ █
█ █ - Improved choosing of factories to build █ █
█ █ █ █
█ █ - Fixed bug that could cause the game to stall when land █ █
█ █ invasions merged █ █
█ █ █ █
█ █ Content █ █
█ █ █ █
█ █ - Added missing airbases █ █
█ █ █ █
█ █ - Made AA and Coastal Defenses much more effective (they █ █
█ █ weren't very effective at all) █ █
█ █ █ █
█ █ - Tuned build times of region improvements █ █
█ █ █ █
█ █ Launcher █ █
█ █ █ █
█ █ - Fixed Next buttons in multiplayer █ █
█ █ █ █
█ █ - Fixed autosave for multiplayer █ █
█ █ █ █
█ █ - Added a confirm dialog box to deleting saved games █ █
█ █ █ █
█ █ Known Issues █ █
█ █ █ █
█ █ - Multiplayer load still fails - fix coming next week █ █
█ █ █ █
█ █ █ █
█ █ 1.0.15 Release Notes █ █
█ █ █ █
█ █ New Features █ █
█ █ █ █
█ █ - Add Trade Partners and Interdiction data to Trade Routes map █ █
█ █ view █ █
█ █ █ █
█ █ - Selecting a nation will show trading partners, routes used, █ █
█ █ and interdiction data from last turn █ █
█ █ █ █
█ █ - Major update to liberation behavior █ █
█ █ █ █
█ █ - Players may now liberate any regions they control without █ █
█ █ waiting for wars to end █ █
█ █ █ █
█ █ - Player may now choose which regions to liberate when █ █
█ █ liberating a nationality █ █
█ █ █ █
█ █ - Bump money transfer buttons up to start at $10,000 rather █ █
█ █ than $100 █ █
█ █ █ █
█ █ - Stop auto-transferring regions to allies when a nation joins █ █
█ █ an alliance █ █
█ █ █ █
█ █ Bug Fixes █ █
█ █ █ █
█ █ - Fix crash that occurred if city output was modified to 0 by █ █
█ █ penalties █ █
█ █ █ █
█ █ - Fixed occasional crash when alliances merged █ █
█ █ █ █
█ █ - Fixed crash that could occur when a city building was █ █
█ █ destroyed █ █
█ █ █ █
█ █ - Fixed crash that could occur when a research building was █ █
█ █ destroyed █ █
█ █ █ █
█ █ - Fixed crash that could occur when a resource producer was █ █
█ █ destroyed █ █
█ █ █ █
█ █ - Fixed rare crash when a nation is destroyed █ █
█ █ █ █
█ █ - Fix some inconsistencies in the farm production numbers █ █
█ █ between outputs/improvements/tooltips █ █
█ █ █ █
█ █ - Modified bomb hostile units behavior to be settable only █ █
█ █ when hostile units exist in a region, and to cancel if no █ █
█ █ hostile units remain █ █
█ █ █ █
█ █ - PT Boat shotting direction fixed █ █
█ █ █ █
█ █ - Fixed bug in ranged attack that let all units attack █ █
█ █ without range restrictions █ █
█ █ █ █
█ █ - Fixed bugs in use of missile units █ █
█ █ █ █
█ █ - Fixed bug that allowed units (including ships at sea) to █ █
█ █ resupply even when not in supply █ █
█ █ █ █
█ █ - Fixed ICBMs to be able to deliver atomic bombs █ █
█ █ █ █
█ █ - Fixed bug in handling of arms and oil when a unit is █ █
█ █ destroyed █ █
█ █ █ █
█ █ - Fixed bug that prevented units from getting initial oil █ █
█ █ when created █ █
█ █ █ █
█ █ - Fixed bug that could cause a negative value trade deal █ █
█ █ to be reported █ █
█ █ █ █
█ █ - Fixed bug that could cause food revenue to go negative █ █
█ █ █ █
█ █ UI █ █
█ █ █ █
█ █ - Add terrain Modifier page to Encyclopedia █ █
█ █ █ █
█ █ - Add jump to Terrain Modifiers page to terrain icon in █ █
█ █ region panel █ █
█ █ █ █
█ █ - Reworked Stability Modifiers on Government Panels █ █
█ █ █ █
█ █ - Game Over panel now pops up when player is conquered in █ █
█ █ single player games █ █
█ █ █ █
█ █ - Wrap flags on Wars panel █ █
█ █ █ █
█ █ - Display Region Supply Penalty on city IPUs █ █
█ █ █ █
█ █ - Format numbers on end game screen █ █
█ █ █ █
█ █ - Fill in Idle MPUs on Region Statistics panel █ █
█ █ █ █
█ █ - Change computation of victory % for tooltip on engagement █ █
█ █ bar █ █
█ █ █ █
█ █ - Added Tool tip for Unemployment in Government Panels █ █
█ █ █ █
█ █ - Sort nationalities in the Government Nationalities panel █ █
█ █ █ █
█ █ - Fixed region workers to always be above ground █ █
█ █ █ █
█ █ - Update popout notifications panel background █ █
█ █ █ █
█ █ - Tweak region panel text for transportation improvements █ █
█ █ █ █
█ █ - Add movement modifier value to tooltip on transportation █ █
█ █ improvement on small region panel █ █
█ █ █ █
█ █ AI █ █
█ █ █ █
█ █ - Improved attack logic █ █
█ █ █ █
█ █ - Improved logic for choosing units to build █ █
█ █ █ █
█ █ - Start using military access ports for fleet resupply █ █
█ █ █ █
█ █ - Improved opportunistic expansion target selecting █ █
█ █ █ █
█ █ - Fixed some naval unit bugs that caused units to get stuck █ █
█ █ █ █
█ █ - Fixed rare bug that would stall game █ █
█ █ █ █
█ █ Content █ █
█ █ █ █
█ █ - Added Food Processing Plant Industry Building █ █
█ █ - Added 2 new money generating city outputs tied to Food █ █
█ █ Processing Plant: Canned Goods & Fish Products (only port █ █
█ █ cities) █ █
█ █ █ █
█ █ - Added Canneries research project back into game as a pre-req █ █
█ █ to the Food Processing Plant █ █
█ █ █ █
█ █ - Fix Decals for SW Africa █ █
█ █ █ █
█ █ - Modified Completed Research to account for new Canneries █ █
█ █ project █ █
█ █ - Region Nationality icon to display Regional Nationality as █ █
█ █ opposed to Owners Nationality █ █
█ █ █ █
█ █ - Increased texture quality on units █ █
█ █ █ █
█ █ - Fix typo in Oil Refineries description █ █
█ █ █ █
█ █ - Edited String Display to swap Eastern & Western Nepal region █ █
█ █ names █ █
█ █ █ █
█ █ - Altered Historic Regions data for Egypt & UK █ █
█ █ █ █
█ █ - Tuned naval unit movement points █ █
█ █ █ █
█ █ - Updated terrain movement and combat modifiers █ █
█ █ █ █
█ █ - Update transportation improvement modifiers █ █
█ █ █ █
█ █ Launcher █ █
█ █ █ █
█ █ - Added support for loading saved multiplayer games █ █
█ █ █ █
█ █ - Currently all players must return and choose the same █ █
█ █ nations █ █
█ █ █ █
█ █ - More improvements to content updating █ █
█ █ █ █
█ █ Known Issues █ █
█ █ █ █
█ █ - Tooltips on Units in Engagement panels are incorrect █ █
█ █ █ █
█ █ - Air units flying missions from carrier units in engagements █ █
█ █ will draw mission arrows from wierd location █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Install Notes: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ 1. Unpack the included rar files. █ █
▒ █ 2. Run MakingHistoryIISetup-1.0.16.12612.exe and install █ █
█ █ 3. Copy the cracked content from SKIDROW directory to your █ █
█ █ main installation directory and overwrite. █ █
█ █ 4. Play the game █ █
█ █ █ █
█ █ Additional Notes: █ █
█ █ █ █
█ █ You don't need to have any of the previous updates installed, █ █
█ █ as this update is featuring all previous updated content. █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Greetings: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █
▒ █ █ █
█ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX █ █
█ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY █ █
█ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC █ █
█ █ █ █
█ █ Salutes to our new friends in: █ █
█ █ █ █
█ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK █ █
█ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS █ █
█ █ █ █
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▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀
▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄
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Files
| Path | Size |
|---|---|
| sr-mh216.r00 | 4,77 MB |
| sr-mh216.r01 | 4,77 MB |
| sr-mh216.r02 | 1,83 MB |
| sr-mh216.rar | 4,77 MB |