Making.History.II.The.War.of.the.World.v1.0.20.Update-SKIDROW
NFO
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S K i D R O W
▄▀ -> T H E L E A D i N G F O R C E < █ █ ▀▄
▀▄ ▄▀
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
░ ██▓▓▒▒▒░░ Making History II The War of the World v1.0.20 Update ░░▒▒▒▓▓██ ░
▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
▓ ▓
▓ RELEASE DATE : 15-11-2010 PROTECTION : Serial ▓
▓ GAME TYPE : Strategy DISKS : CRACKED UPDATE ▓
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▀█▌ Release Notes: ▀█▄ ░ █
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█ ▄█▀ █ ▓ █
▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █
▒ █ We're a professional team of dedicated sceners with big mark █ █
█ █ under sceners. We believe on the ground idealism of the root █ █
█ █ of the real old school scene. We do all this for fun and █ █
█ █ nothing else. We don't earn anything on our hobby, as we do █ █
█ █ this for the competition and the heart of what got the scene █ █
█ █ started in the mid eighties. █ █
█ █ █ █
█ █ If you think you got something to offer, then don't hold back █ █
█ █ on contacting us as soon as possible. █ █
█ █ █ █
█ █ _______ __ ___ _____ /\__ █ █
█ █ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ █ █
█ █ /\ \/| / / \/\/| |\ \ \//_// / / / / / / █ █
█ █ / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / █ █
█ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ █ █
█ █ twice the fun \/ double the trouble █ █
█ █ █ █
█ █ ────────────────────────────────────────────────────────────── █ █
█ █ █ █
█ █ On with the update release information: █ █
█ █ █ █
█ █ Making History II The War of the World v1.0.20 █ █
█ █ ============================================== █ █
█ █ █ █
█ █ New Features █ █
█ █ █ █
█ █ - Modified setting the display unit for unit groups to be █ █
█ █ persistent across saving and loading a game █ █
█ █ █ █
█ █ - Switch debt stability modifier system over to use percent of █ █
█ █ annual revenue instead of absolute values █ █
█ █ █ █
█ █ - Updated and modified Difficulty Levels █ █
█ █ █ █
█ █ - Modified UnitOrderLoadOnCarrier so it would load as many of █ █
█ █ the specified units as it could onto the carrier. If no █ █
█ █ units were specified, it tries to load all the units that █ █
█ █ will fit. █ █
█ █ █ █
█ █ - Added decision point when a region wants to revolt and join █ █
█ █ another nation █ █
█ █ █ █
█ █ - Added logic to create a small militia when a region secedes █ █
█ █ and forms a new nation █ █
█ █ █ █
█ █ █ █
█ █ Bug Fixes █ █
█ █ █ █
█ █ - Fixed crash caused by Units moving between being fogged and █ █
█ █ not fogged █ █
█ █ █ █
█ █ - Fixed bug that could cause loaded games to stall at end of █ █
█ █ turn processing █ █
█ █ █ █
█ █ - Improved handling of military access agreements █ █
█ █ █ █
█ █ - Fixed bug in display of move arrows █ █
█ █ █ █
█ █ - Fixed bug creating access tickets after loading a save game █ █
█ █ █ █
█ █ - Fixed bug in HandleNationAnnexedEvent where engagements █ █
█ █ were removed without updating UnitGroup eStatus █ █
█ █ █ █
█ █ - Take fuel consumption into account when computing turns to █ █
█ █ destination █ █
█ █ █ █
█ █ - Fixed crash that occurred when a unit was destroyed during █ █
█ █ rebasing █ █
█ █ █ █
█ █ - Fix a bug where a new engagement wouldn't start if there █ █
█ █ was a 3rd party in a region when a battle ends █ █
█ █ █ █
█ █ - Fixed some transient errors when client units were moving █ █
█ █ █ █
█ █ █ █
█ █ UI █ █
█ █ █ █
█ █ - Add notifications for diplomatic relations changes █ █
█ █ █ █
█ █ - Fix displaying modified IPUs and Combat Strength █ █
█ █ █ █
█ █ - Fixed some Army names in LDOP █ █
█ █ █ █
█ █ - Updated graphics on notification pop-up █ █
█ █ █ █
█ █ - Updated graphics on main menu notification options █ █
█ █ █ █
█ █ - Set new defaults for notification pop-ups █ █
█ █ █ █
█ █ - Created close button for Research Tree rather than minimize █ █
█ █ █ █
█ █ - Changed Summary Icon for Government Programs to use hat █ █
█ █ rather than binoculars █ █
█ █ █ █
█ █ - Add Canned Goods and Fish Products into Last Turn Income █ █
█ █ total on Last Turn Summary panel █ █
█ █ █ █
█ █ - Format City Maintenance Costs in city panel █ █
█ █ █ █
█ █ - Conformed a few tool tips on Government & Region panels █ █
█ █ █ █
█ █ - Fixed some Tool tips and text on the Production & Military █ █
█ █ list panels █ █
█ █ █ █
█ █ - Resized Appliance icon to fit █ █
█ █ █ █
█ █ - Added national debt/surplus to tooltip on government panel █ █
█ █ █ █
█ █ - Fixed Colony/Puppet tooltip on Nation Subordinates panel █ █
█ █ █ █
█ █ - Reduced height of Right Click menus to lessen their overall █ █
█ █ size █ █
█ █ █ █
█ █ - Revised basic unit bubble █ █
█ █ █ █
█ █ - Fix text clipping on unit range property █ █
█ █ █ █
█ █ - Using Speed icon rather than Range for ships on Group panel █ █
█ █ █ █
█ █ - Refinements to Group Panel to end property clipping █ █
█ █ █ █
█ █ - Added new Weight icon for showing group transport █ █
█ █ requirements █ █
█ █ █ █
█ █ - More refinements to Group & Unit Panels including Merge, █ █
█ █ Split & Combat Report versions █ █
█ █ █ █
█ █ - Flipped selected state color from white to beige on queues █ █
█ █ & units █ █
█ █ █ █
█ █ - Fixed some errors on the Combat Engagement panel and █ █
█ █ improved icons █ █
█ █ █ █
█ █ - Fixed some Nation Decals █ █
█ █ █ █
█ █ - Improved icon usage on some panels █ █
█ █ █ █
█ █ - Continued work on Military Lists, conforming data/visual █ █
█ █ elements and adding tool tips █ █
█ █ █ █
█ █ - Political map gets region color from Nation instead of █ █
█ █ NationTemplate █ █
█ █ █ █
█ █ - Fixed text clipping issue for Unit Properties display on █ █
█ █ production queue bubbles █ █
█ █ █ █
█ █ - Added Speed & Range to Unit Properties display on production █ █
█ █ queue bubble █ █
█ █ █ █
█ █ - Fixed text clipping issue for Nationality string on █ █
█ █ Government & Diplomacy panel █ █
█ █ █ █
█ █ - Fixed textbox size for project labels on City selection █ █
█ █ panel █ █
█ █ █ █
█ █ - Fixed string clipping of project Upgrades on Region Assets █ █
█ █ panel █ █
█ █ █ █
█ █ - Fix spelling of Delaware River █ █
█ █ █ █
█ █ - Fix overflow error in the display of trade value █ █
█ █ █ █
█ █ - Create and use text for leaving an alliance rather than █ █
█ █ using the text for joining an alliance █ █
█ █ █ █
█ █ - Added Nationality Icons to Region list █ █
█ █ █ █
█ █ █ █
█ █ AI █ █
█ █ █ █
█ █ - Update Diplomatic Relations effects from embargos, trade, █ █
█ █ treaties, and nation status changes █ █
█ █ █ █
█ █ - Tone down routes considered when asking for military access █ █
█ █ █ █
█ █ - Fix rare crash bug when loading onto almost full transport █ █
█ █ █ █
█ █ - Fixed puppet AI so it will consider military access requests █ █
█ █ █ █
█ █ - Fix script error when negotiating trade agreement with a █ █
█ █ puppet nation █ █
█ █ █ █
█ █ - Fix bug with puppet treaty consideration logic █ █
█ █ █ █
█ █ - AI no longer checks for embargos when considering receiving █ █
█ █ aid █ █
█ █ █ █
█ █ - AI ignores embargos imposed by nations it is at war with █ █
█ █ when considering trade agreements █ █
█ █ █ █
█ █ - Changed diplomatic effects of declaring war to not affect █ █
█ █ relationship between master nation and puppets █ █
█ █ █ █
█ █ - Fixed bug where Militia would not be used to take undefended █ █
█ █ regions █ █
█ █ █ █
█ █ - Added ProductionMode, allows emergency military buildup mode █ █
█ █ in addition to economic buildup mode █ █
█ █ █ █
█ █ - Fixed bug with AI thinking it was done with city development █ █
█ █ too soon █ █
█ █ █ █
█ █ - Fix for bug where AI could ask for military access to attack █ █
█ █ the nation it is asking military access from █ █
█ █ █ █
█ █ - Added logic to handle decision point requests from seceding █ █
█ █ regions to join nation (accepts when at war, declines █ █
█ █ otherwise) █ █
█ █ █ █
█ █ - Fixed bug in Production AI where prerequisite for a military █ █
█ █ unit was incorrectly disallowed in the situation where it █ █
█ █ was coincidentally the same as the next city development █ █
█ █ building █ █
█ █ █ █
█ █ - Added ArmsCenter to city development templates █ █
█ █ █ █
█ █ - Improved production of air units █ █
█ █ █ █
█ █ █ █
█ █ Content █ █
█ █ █ █
█ █ - Improve military unit content across all scenarios █ █
█ █ █ █
█ █ - Increase speed of TorpedoBoatDestroyer █ █
█ █ █ █
█ █ - Changed Build pre-req Requirements for Escort & Light █ █
█ █ Carrier to eliminate the ability to get initial carrier █ █
█ █ without Carrier Operations █ █
█ █ █ █
█ █ - Increased Range for ICBMs & Jet Bombers █ █
█ █ █ █
█ █ - Edited inconsistent data item for AdvancedBattleship - █ █
█ █ display name was set to "FastBattleship" █ █
█ █ █ █
█ █ - Edited inconsistent data item for SuperCarrier - display █ █
█ █ name was set to "FleetCarrier" █ █
█ █ █ █
█ █ - Fixed missing Russian Historic Region claims █ █
█ █ █ █
█ █ - Limited Ethiopian region claims to historic territories █ █
█ █ rather than the entire horn of Africa █ █
█ █ █ █
█ █ - Fix Light Glider description █ █
█ █ █ █
█ █ - Updated units for all scenarios █ █
█ █ █ █
█ █ - Updated military access treaties for all scenarios █ █
█ █ █ █
█ █ - Added positive diplomatic effect for political support of █ █
█ █ another nation █ █
█ █ █ █
█ █ - Tuned behavior of revolt risk system █ █
█ █ █ █
█ █ - Added missing region claims for Sudan in Red Sea Hills █ █
█ █ █ █
█ █ - Added namer for Air Transport units █ █
█ █ █ █
█ █ - Added missing UnitCapBombRegion to BasicCarrierFighters █ █
█ █ █ █
█ █ - Improved balance of air, artillery, and armor units █ █
█ █ █ █
█ ░ █ ░
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▀█▌ Install Notes: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ 1. Unpack the included rar files. █ █
▒ █ 2. Run MakingHistoryIISetup-1.20.14314.115.exe and install █ █
█ █ 3. Copy the cracked content from SKIDROW directory to your █ █
█ █ main installation directory and overwrite. █ █
█ █ 4. Play the game █ █
█ █ █ █
█ █ Additional Notes: █ █
█ █ █ █
█ █ You don't need to have any of the previous updates installed, █ █
█ █ as this update is featuring all previous updated content. █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Greetings: ▀█▄ ░ █
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█ ▄█▀ █ ▓ █
▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █
▒ █ █ █
█ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX █ █
█ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY █ █
█ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC █ █
█ █ █ █
█ █ Salutes to our new friends in: █ █
█ █ █ █
█ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK █ █
█ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS █ █
█ █ █ █
█▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░
▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀
▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄
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Files
| Path | Size |
|---|---|
| .JAcheck | 99 B |
| sr-mh220.r00 | 4,77 MB |
| sr-mh220.r01 | 3,31 MB |
| sr-mh220.rar | 4,77 MB |