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TiTLE :Lynda.com.3ds.Max.2011.Getting.Started.with.Reactor-iRONiSO
TYPE : BOOKWARE Cracker : iRONiSO
FiLE : 31 X 15MB PACKAGER : iRONiSO
TOTAL : 1 CD SUPPLiER : TEAM iRON
PLATFORM : WINDOWS FORMAT : Bin/Cue
RLS DATE : 24/03/11 PROTECTiON : NONE
Course Contents
Introduction
Welcome
How to use this course
Using the exercise files
.
1. Introduction to Reactor
Understanding how Reactor works
Accessing the Reactor commands and controls
Working with Reactor's collection types
Working with Soft Body Modifier types
Using constraints to limit object movement
Assigning physical properties using the Property Editor
Previewing a simulation
Creating keyframes for a simulation
Controlling the accuracy of your simulations
Choosing a physics engine to run your simulations
2. Project: Breaking Through a Sheet of Glass
Project overview
Modeling the broken glass
Adding the simulation's physical properties
Animating the breaking object
Creating the Rigid Body Collection
Previewing the simulation
Adding a fracture helper to improve realism
Building the scene's materials
Creating the keyframed animation
Setting up the visibility track for the glass
3. Project: Creating a Soft Body Animated Maze
Project overview
Setting up the scene's rigid bodies
Adding the soft bodies into the simulation
Working with the Soft Body Modifier settings
Making the final adjustments and creating the keyframes
4. Project: Using a Cloth Collection to Affect the Behavior of a Curtain
Project overview
Setting up the Reactor cloth elements
Animating the rigid body curtain clips
Making adjustments to the curtain cloth modifiers
Creating keyframes in preparation for rendering
5. Project: Simulating Rippling Water
Adding the physical properties and collection
Creating the water helper
Adjusting the water parameters and creating the keys
Building a believable water material
Wrapping things up
Conclusion
Goodbye
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